Engine is now installable
This commit is contained in:
@@ -9,9 +9,9 @@
|
||||
|
||||
using namespace Seele;
|
||||
|
||||
BasePassMeshProcessor::BasePassMeshProcessor(Gfx::PGraphics graphics, uint8 translucentBasePass)
|
||||
BasePassMeshProcessor::BasePassMeshProcessor(Gfx::PGraphics graphics)
|
||||
: MeshProcessor(graphics)
|
||||
, translucentBasePass(translucentBasePass)
|
||||
// , translucentBasePass(translucentBasePass)
|
||||
//, cachedPrimitiveIndex(0)
|
||||
{
|
||||
}
|
||||
@@ -71,7 +71,7 @@ void BasePassMeshProcessor::processMeshBatch(
|
||||
|
||||
BasePass::BasePass(Gfx::PGraphics graphics)
|
||||
: RenderPass(graphics)
|
||||
, processor(new BasePassMeshProcessor(graphics, false))
|
||||
, processor(new BasePassMeshProcessor(graphics))
|
||||
, descriptorSets(4)
|
||||
{
|
||||
UniformBufferCreateInfo uniformInitializer;
|
||||
|
||||
Reference in New Issue
Block a user