Memory leak, but otherwise working
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@@ -28,7 +28,9 @@ target_sources(Engine
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Texture.h
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Texture.cpp
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VertexData.h
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VertexData.cpp)
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VertexData.cpp
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Window.h
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Window.cpp)
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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@@ -47,7 +49,8 @@ target_sources(Engine
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Shader.h
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StaticMeshVertexData.h
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Texture.h
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VertexData.h)
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VertexData.h
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Window.h)
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add_subdirectory(RenderPass/)
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add_subdirectory(Vulkan/)
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