Basic shadow mapping rendering
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@@ -47,5 +47,7 @@ class ToneMappingPass : public RenderPass {
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Gfx::OVertexShader vert;
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Gfx::OFragmentShader frag;
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Gfx::PGraphicsPipeline pipeline;
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Gfx::PDescriptorSet viewParamsSet;
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};
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}
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