Basic shadow mapping rendering

This commit is contained in:
Dynamitos
2025-05-06 19:36:43 +02:00
parent ee412201e6
commit 3e36340b02
40 changed files with 607 additions and 275 deletions
+1 -1
View File
@@ -54,7 +54,7 @@ UIPass::UIPass(Gfx::PGraphics graphics, UI::PSystem system) : RenderPass(graphic
UIPass::~UIPass() {}
void UIPass::beginFrame(const Component::Camera& cam, const Component::Transform& transform) {
RenderPass::beginFrame(cam, transform);
viewParamsSet = createViewParamsSet(cam, transform);
glyphs.clear();
usedTextures.clear();
elements.clear();