Implementing basic scene tree

This commit is contained in:
Dynamitos
2020-04-15 02:04:42 +02:00
parent 576747c369
commit 3ef8342247
34 changed files with 722 additions and 54 deletions
+12 -6
View File
@@ -1,21 +1,27 @@
target_sources(SeeleEngine
PRIVATE
ForwardPlusRenderPath.h
ForwardPlusRenderPath.cpp
GraphicsResources.h
GraphicsResources.cpp
GraphicsEnums.h
Graphics.h
Graphics.cpp
Mesh.h
Mesh.cpp
RenderCore.h
RenderCore.cpp
RenderPath.h
RenderPath.cpp
SceneView.h
SceneView.cpp
SceneRenderPath.h
SceneRenderPath.cpp
View.h
View.cpp
SceneView.h
SceneView.cpp
Window.cpp
Window.h
WindowManager.h
WindowManager.cpp
GraphicsResources.h
GraphicsResources.cpp
GraphicsEnums.h)
WindowManager.cpp)
add_subdirectory(Vulkan/)