Implementing basic scene tree
This commit is contained in:
@@ -26,7 +26,7 @@ struct Rect
|
||||
};
|
||||
struct Rect3D
|
||||
{
|
||||
Vector3 size;
|
||||
Vector3 offset;
|
||||
Vector size;
|
||||
Vector offset;
|
||||
};
|
||||
} // namespace Seele
|
||||
Reference in New Issue
Block a user