Trying ttf loading

This commit is contained in:
Dynamitos
2022-04-13 13:01:46 +02:00
parent bebfb94752
commit 3fec36295a
42 changed files with 563 additions and 549 deletions
+4 -14
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@@ -40,24 +40,14 @@ Asset::~Asset()
{
}
std::ifstream &Asset::getReadStream()
std::ifstream Asset::getReadStream() const
{
if(inStream.is_open())
{
return inStream;
}
inStream.open(fullPath);
return inStream;
return std::ifstream(fullPath);
}
std::ofstream &Asset::getWriteStream()
std::ofstream Asset::getWriteStream() const
{
if(outStream.is_open())
{
return outStream;
}
outStream.open(fullPath);
return outStream;
return std::ofstream(fullPath);
}
std::string Asset::getFileName() const
+2 -4
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@@ -38,8 +38,8 @@ public:
}
protected:
std::mutex lock;
std::ifstream& getReadStream();
std::ofstream& getWriteStream();
std::ifstream getReadStream() const;
std::ofstream getWriteStream() const;
private:
// Path relative to the project root
std::filesystem::path fullPath;
@@ -48,8 +48,6 @@ private:
std::filesystem::path extension;
Status status;
uint32 byteSize;
std::ifstream inStream;
std::ofstream outStream;
};
DEFINE_REF(Asset)
} // namespace Seele
+22
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@@ -1,6 +1,8 @@
#include "AssetRegistry.h"
#include "MeshAsset.h"
#include "FontAsset.h"
#include "TextureAsset.h"
#include "FontLoader.h"
#include "TextureLoader.h"
#include "MaterialLoader.h"
#include "MeshLoader.h"
@@ -37,6 +39,10 @@ void AssetRegistry::importFile(const std::string &filePath)
{
get().importTexture(fsPath);
}
if(extension.compare(".ttf") == 0)
{
get().importFont(fsPath);
}
if (extension.compare(".asset") == 0)
{
get().importMaterial(fsPath);
@@ -55,6 +61,11 @@ PTextureAsset AssetRegistry::findTexture(const std::string &filePath)
return get().textures[filePath];
}
PFontAsset AssetRegistry::findFont(const std::string& name)
{
return get().fonts[name];
}
PMaterialAsset AssetRegistry::findMaterial(const std::string &filePath)
{
return get().materials[filePath];
@@ -84,6 +95,7 @@ void AssetRegistry::init(const std::filesystem::path &rootFolder, Gfx::PGraphics
{
AssetRegistry &reg = get();
reg.rootFolder = rootFolder;
reg.fontLoader = new FontLoader(graphics);
reg.meshLoader = new MeshLoader(graphics);
reg.textureLoader = new TextureLoader(graphics);
reg.materialLoader = new MaterialLoader(graphics);
@@ -104,6 +116,11 @@ void AssetRegistry::importTexture(const std::filesystem::path &filePath)
textureLoader->importAsset(filePath);
}
void AssetRegistry::importFont(const std::filesystem::path& filePath)
{
fontLoader->importAsset(filePath);
}
void AssetRegistry::importMaterial(const std::filesystem::path &filePath)
{
materialLoader->importAsset(filePath);
@@ -131,6 +148,11 @@ void AssetRegistry::registerTexture(PTextureAsset texture)
textures[texture->getFileName()] = texture;
}
void AssetRegistry::registerFont(PFontAsset font)
{
fonts[font->getFileName()] = font;
}
void AssetRegistry::registerMaterial(PMaterialAsset material)
{
materials[material->getFileName()] = material;
+8
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@@ -7,9 +7,11 @@
namespace Seele
{
DECLARE_REF(TextureLoader)
DECLARE_REF(FontLoader)
DECLARE_REF(MeshLoader)
DECLARE_REF(MaterialLoader)
DECLARE_REF(TextureAsset)
DECLARE_REF(FontAsset)
DECLARE_REF(MeshAsset)
DECLARE_REF(MaterialAsset)
DECLARE_NAME_REF(Gfx, Graphics)
@@ -25,6 +27,7 @@ public:
static PMeshAsset findMesh(const std::string& filePath);
static PTextureAsset findTexture(const std::string& filePath);
static PFontAsset findFont(const std::string& name);
static PMaterialAsset findMaterial(const std::string& filePath);
static std::ofstream createWriteStream(const std::string& relativePath, std::ios_base::openmode openmode = std::ios::out);
@@ -37,10 +40,12 @@ private:
void importMesh(const std::filesystem::path& filePath);
void importTexture(const std::filesystem::path& filePath);
void importFont(const std::filesystem::path& filePath);
void importMaterial(const std::filesystem::path& filePath);
void registerMesh(PMeshAsset mesh);
void registerTexture(PTextureAsset texture);
void registerFont(PFontAsset font);
void registerMaterial(PMaterialAsset material);
std::ofstream internalCreateWriteStream(const std::string& relativePath, std::ios_base::openmode openmode = std::ios::out);
@@ -49,12 +54,15 @@ private:
std::filesystem::path rootFolder;
//Todo: Seele::Map doesn't really work with strings for some reason, so just use std::map for now
std::map<std::string, PTextureAsset> textures;
std::map<std::string, PFontAsset> fonts;
std::map<std::string, PMeshAsset> meshes;
std::map<std::string, PMaterialAsset> materials;
UPTextureLoader textureLoader;
UPFontLoader fontLoader;
UPMeshLoader meshLoader;
UPMaterialLoader materialLoader;
friend class TextureLoader;
friend class FontLoader;
friend class MaterialLoader;
friend class MeshLoader;
};
+4
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@@ -4,6 +4,10 @@ target_sources(Engine
Asset.cpp
AssetRegistry.h
AssetRegistry.cpp
FontAsset.h
FontAsset.cpp
FontLoader.h
FontLoader.cpp
MaterialLoader.h
MaterialLoader.cpp
MeshAsset.h
+50
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@@ -0,0 +1,50 @@
#include "FontAsset.h"
#include "Graphics/GraphicsResources.h"
#define TTF_FONT_PARSER_IMPLEMENTATION
#include "ttfParser.h"
using namespace Seele;
FontAsset::FontAsset()
{
}
FontAsset::FontAsset(const std::string& directory, const std::string& name)
: Asset(directory, name)
{
}
FontAsset::FontAsset(const std::filesystem::path& fullPath)
: Asset(fullPath)
{
}
FontAsset::~FontAsset()
{
}
void FontAsset::save()
{
assert(false && "Cannot save font files");
}
void FontAsset::load()
{
TTFFontParser::FontData font_data;
int8_t error = TTFFontParser::parse_file(getFullPath().c_str(), &font_data, [](void*, void*, int){}, nullptr);
assert(!error);
for(auto pair : font_data.glyphs)
{
const TTFFontParser::Glyph& glyphData = pair.second;
Glyph& glyph = glyphs[pair.first];
glyph.advance = glyphData.advance_width;
std::memcpy(glyph.boundingBox, glyphData.bounding_box, sizeof(glyphData.bounding_box));
glyph.center = Vector2(glyphData.glyph_center.x, glyphData.glyph_center.y);
glyph.index = glyphData.glyph_index;
glyph.leftSideBearing = glyphData.left_side_bearing;
glyph.numContours = glyphData.num_contours;
Array<float> curveTextureData;
}
}
+31
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@@ -0,0 +1,31 @@
#pragma once
#include "Asset.h"
namespace Seele
{
DECLARE_NAME_REF(Gfx, Texture2D)
class FontAsset : public Asset
{
public:
FontAsset();
FontAsset(const std::string& directory, const std::string& name);
FontAsset(const std::filesystem::path& fullPath);
virtual ~FontAsset();
virtual void save() override;
virtual void load() override;
private:
struct Glyph
{
int16 index;
int16 numContours;
uint16 advance;
int16 leftSideBearing;
int16 boundingBox[4];
Vector2 center;
Gfx::PTexture2D curveTexture;
Gfx::PTexture2D bandTexture;
};
Map<uint32, Glyph> glyphs;
};
DECLARE_REF(FontAsset)
} // namespace Seele
+34
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@@ -0,0 +1,34 @@
#include "FontLoader.h"
#include "Graphics/Graphics.h"
#include "FontAsset.h"
#include "AssetRegistry.h"
using namespace Seele;
FontLoader::FontLoader(Gfx::PGraphics graphics)
: graphics(graphics)
{
}
FontLoader::~FontLoader()
{
}
void FontLoader::importAsset(const std::filesystem::path& filePath)
{
std::filesystem::path assetPath = filePath.filename();
assetPath.replace_extension("asset");
PFontAsset asset = new FontAsset(assetPath.generic_string());
std::error_code code;
std::filesystem::copy_file(filePath, asset->getFullPath(), code);
asset->setStatus(Asset::Status::Loading);
AssetRegistry::get().registerFont(asset);
import(filePath, asset);
}
void FontLoader::import(std::filesystem::path path, PFontAsset asset)
{
asset->load();
AssetRegistry::get().registerFont(asset);
}
+22
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@@ -0,0 +1,22 @@
#pragma once
#include "MinimalEngine.h"
#include "Containers/List.h"
#include "ThreadPool.h"
#include <filesystem>
namespace Seele
{
DECLARE_REF(FontAsset)
DECLARE_NAME_REF(Gfx, Graphics)
class FontLoader
{
public:
FontLoader(Gfx::PGraphics graphic);
~FontLoader();
void importAsset(const std::filesystem::path& filePath);
private:
void import(std::filesystem::path path, PFontAsset asset);
Gfx::PGraphics graphics;
};
DEFINE_REF(FontLoader)
} // namespace Seele
-3
View File
@@ -2,8 +2,6 @@
#include "MinimalEngine.h"
#include "Containers/List.h"
#include "ThreadPool.h"
#include <thread>
#include <future>
#include <filesystem>
namespace Seele
@@ -20,7 +18,6 @@ public:
private:
void import(std::filesystem::path filePath, PMaterialAsset asset);
Gfx::PGraphics graphics;
List<std::future<void>> futures;
PMaterialAsset placeholderMaterial;
};
DEFINE_REF(MaterialLoader)
-3
View File
@@ -2,8 +2,6 @@
#include "MinimalEngine.h"
#include "Containers/List.h"
#include "ThreadPool.h"
#include <thread>
#include <future>
#include <filesystem>
struct aiScene;
@@ -27,7 +25,6 @@ private:
void convertAssimpARGB(unsigned char* dst, aiTexel* src, uint32 numPixels);
void import(std::filesystem::path path, PMeshAsset meshAsset);
List<std::future<void>> futures;
Gfx::PGraphics graphics;
};
DEFINE_REF(MeshLoader)
-3
View File
@@ -2,8 +2,6 @@
#include "MinimalEngine.h"
#include "Containers/List.h"
#include "ThreadPool.h"
#include <thread>
#include <future>
#include <filesystem>
namespace Seele
@@ -21,7 +19,6 @@ public:
private:
void import(std::filesystem::path path, PTextureAsset asset);
Gfx::PGraphics graphics;
List<std::future<void>> futures;
PTextureAsset placeholderAsset;
};
DEFINE_REF(TextureLoader)
+97 -41
View File
@@ -4,6 +4,7 @@
#include <iterator>
#include <assert.h>
#include <memory_resource>
#include <algorithm>
#include <boost/serialization/serialization.hpp>
#ifndef DEFAULT_ALLOC_SIZE
@@ -103,7 +104,7 @@ public:
markIteratorDirty();
}
constexpr explicit Array(const allocator_type& alloc)
constexpr explicit Array(const allocator_type& alloc) noexcept
: arraySize(0)
, allocated(DEFAULT_ALLOC_SIZE)
, allocator(alloc)
@@ -169,7 +170,7 @@ public:
other.arraySize = 0;
markIteratorDirty();
}
Array &operator=(const Array &other) noexcept
Array &operator=(const Array &other)
{
if (this != &other)
{
@@ -197,7 +198,8 @@ public:
}
return *this;
}
Array &operator=(Array &&other) noexcept
Array &operator=(Array &&other) noexcept(std::allocator_traits<Allocator>::propagate_on_container_move_assignment::value
|| std::allocator_traits<Allocator>::is_always_equal::value)
{
if (this != &other)
{
@@ -217,24 +219,14 @@ public:
}
return *this;
}
~Array()
constexpr ~Array()
{
clear();
}
constexpr bool operator==(const Array &other)
[[nodiscard]]
constexpr iterator find(const value_type &item) noexcept
{
return _data == other._data;
}
constexpr bool operator!=(const Array &other)
{
return !(*this == other);
}
constexpr iterator find(const value_type &item)
{
for (uint32 i = 0; i < arraySize; ++i)
for (size_type i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
@@ -243,9 +235,10 @@ public:
}
return endIt;
}
constexpr iterator find(value_type&& item)
[[nodiscard]]
constexpr iterator find(value_type&& item) noexcept
{
for (uint32 i = 0; i < arraySize; ++i)
for (size_type i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
@@ -254,23 +247,36 @@ public:
}
return endIt;
}
constexpr allocator_type get_allocator() const
//template<class F, class... Args, std::predicate<F, Args...> Pred>
template<class Pred>
constexpr iterator find(Pred pred) const noexcept
{
for (size_type i = 0; i < arraySize; ++i)
{
if(pred(_data[i]))
{
return iterator(&_data[i]);
}
}
return endIt;
}
constexpr allocator_type get_allocator() const noexcept
{
return allocator;
}
constexpr iterator begin() const
constexpr iterator begin() const noexcept
{
return beginIt;
}
constexpr iterator end() const
constexpr iterator end() const noexcept
{
return endIt;
}
constexpr const_iterator cbegin() const
constexpr const_iterator cbegin() const noexcept
{
return beginIt;
}
constexpr const_iterator cend() const
constexpr const_iterator cend() const noexcept
{
return endIt;
}
@@ -316,6 +322,19 @@ public:
markIteratorDirty();
return _data[arraySize - 1];
}
template<std::predicate Pred>
constexpr void remove_if(Pred pred, bool keepOrder = true)
{
remove(find(pred), keepOrder);
}
constexpr void remove(const value_type& element, bool keepOrder = true)
{
remove(find(element), keepOrder);
}
constexpr void remove(value_type&& element, bool keepOrder = true)
{
remove(find(element), keepOrder);
}
constexpr void remove(iterator it, bool keepOrder = true)
{
remove(it - beginIt, keepOrder);
@@ -324,7 +343,7 @@ public:
{
if (keepOrder)
{
for(uint32 i = index; i < arraySize-1; ++i)
for(size_type i = index; i < arraySize-1; ++i)
{
_data[i] = std::move(_data[i+1]);
}
@@ -344,7 +363,7 @@ public:
{
resizeInternal(newSize, value);
}
constexpr void clear()
constexpr void clear() noexcept
{
if(_data == nullptr)
{
@@ -360,59 +379,71 @@ public:
allocated = 0;
markIteratorDirty();
}
inline size_type indexOf(iterator iterator)
constexpr size_type indexOf(iterator iterator)
{
return iterator - beginIt;
}
inline size_type indexOf(const_iterator iterator) const
constexpr size_type indexOf(const_iterator iterator) const
{
return iterator.p - beginIt.p;
}
inline size_type indexOf(T& t)
constexpr size_type indexOf(T& t)
{
return indexOf(find(t));
}
inline size_type indexOf(const T& t) const
constexpr size_type indexOf(const T& t) const
{
return indexOf(find(t));
}
inline size_type size() const
constexpr size_type size() const noexcept
{
return arraySize;
}
inline size_type empty() const
[[nodiscard]]
constexpr bool empty() const noexcept
{
return arraySize == 0;
}
inline size_type capacity() const
constexpr void reserve(size_type new_cap)
{
if(new_cap > allocated)
{
T* temp = allocateArray(new_cap);
std::uninitialized_move_n(beginIt, arraySize, temp);
_data = temp;
markIteratorDirty();
}
allocated = new_cap;
}
constexpr size_type capacity() const noexcept
{
return allocated;
}
inline pointer data() const
constexpr pointer data() const noexcept
{
return _data;
}
inline reference front() const
constexpr reference front() const
{
assert(arraySize > 0);
return _data[0];
}
inline reference back() const
constexpr reference back() const
{
assert(arraySize > 0);
return _data[arraySize - 1];
}
void pop()
constexpr void pop()
{
std::allocator_traits<allocator_type>::destroy(allocator, &_data[--arraySize]);
markIteratorDirty();
}
constexpr inline reference operator[](size_type index)
constexpr reference operator[](size_type index)
{
assert(index < arraySize);
return _data[index];
}
constexpr inline const reference operator[](size_type index) const
constexpr const reference operator[](size_type index) const
{
assert(index < arraySize);
return _data[index];
@@ -441,6 +472,7 @@ private:
beginIt = Iterator(_data);
endIt = Iterator(_data + arraySize);
}
[[nodiscard]]
T* allocateArray(size_type size)
{
T* result = allocator.allocate(size);
@@ -452,7 +484,7 @@ private:
allocator.deallocate(ptr, size);
}
template<typename Type>
T& addInternal(Type&& t)
T& addInternal(Type&& t) noexcept
{
if (arraySize == allocated)
{
@@ -471,7 +503,7 @@ private:
return _data[arraySize - 1];
}
template<typename Type>
void resizeInternal(size_type newSize, Type&& value)
void resizeInternal(size_type newSize, Type&& value) noexcept
{
if (newSize <= allocated)
{
@@ -534,6 +566,30 @@ private:
allocator_type allocator;
};
template<class Type, class Alloc>
constexpr bool operator==(const Array<Type, Alloc> &lhs, const Array<Type, Alloc>& rhs)
{
if(lhs.size() != rhs.size())
{
return false;
}
for(auto it1 = lhs.begin(), it2 = rhs.begin(); it1 != lhs.end() && it2 != rhs.end(); ++it1, ++it2)
{
if(*it1 != *it2)
{
return false;
}
}
return true;
}
template<class Type, class Alloc>
constexpr auto operator<=>(const Array<Type, Alloc>& lhs, const Array<Type, Alloc>& rhs)
{
return std::lexicographical_compare_three_way(lhs.begin(), lhs.end(), rhs.begin(), rhs.end());
}
template <typename T, size_t N>
struct StaticArray
{
-414
View File
@@ -1,414 +0,0 @@
#pragma once
#include "MinimalEngine.h"
#include "Array.h"
namespace Seele
{
template<typename T, Allocator = std::pmr::polymorphic_allocator<T>>
class RingBuffer
{
public:
template <typename X>
class IteratorBase
{
public:
using iterator_category = std::random_access_iterator_tag;
using value_type = X;
using difference_type = std::ptrdiff_t;
using reference = X&;
using pointer = X*;
IteratorBase(Array<T>& arr, size_t index)
: arr(arr)
, index(index)
{
}
reference operator*() const
{
return arr[index];
}
pointer operator->() const
{
return &arr[index];
}
inline bool operator!=(const IteratorBase &other) const
{
return arr != other.arr && index != other.index;
}
inline bool operator==(const IteratorBase &other) const
{
return arr == other.arr && index == other.index;
}
inline int operator-(const IteratorBase &other) const
{
return (int)(index - other.index);
}
IteratorBase &operator++()
{
index = (index + 1) % arr.size();
return *this;
}
IteratorBase &operator--()
{
index = (index + 1) % arr.size();
return *this;
}
IteratorBase operator++(int)
{
IteratorBase tmp(*this);
++*this;
return tmp;
}
IteratorBase operator--(int)
{
IteratorBase tmp(*this);
--*this;
return tmp;
}
private:
Array<T, Allocator>& arr;
size_t index;
};
using value_type = T;
using allocator_type = Allocator;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using pointer = T*;
using const_pointer = const T*;
using reference = value_type&;
using const_reference = const value_type&;
using Iterator = IteratorBase<T>;
using ConstIterator = IteratorBase<const T>;
using iterator = Iterator;
using const_iterator = ConstIterator;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
constexpr RingBuffer() noexcept(noexcept(Allocator()))
{
refreshIterators();
}
constexpr explicit RingBuffer(const allocator_type& alloc)
: data(alloc)
{
refreshIterators();
}
constexpr RingBuffer(size_type size, const value_type& value, const allocator_type& alloc = allocator_type())
: data(size, value, alloc)
, end(size)
{
refreshIterators();
}
constexpr explicit RingBuffer(size_type size, const allocator_type& alloc = allocator_type())
: arraySize(size)
, allocated(size)
, allocator(alloc)
{
_data = allocateRingBuffer(size);
assert(_data != nullptr);
for (size_type i = 0; i < size; ++i)
{
std::allocator_traits<allocator_type>::construct(allocator, &_data[i]);
}
markIteratorDirty();
}
constexpr RingBuffer(std::initializer_list<T> init, const allocator_type& alloc = allocator_type())
: arraySize(init.size())
, allocated(init.size())
, allocator(alloc)
{
_data = allocateRingBuffer(init.size());
assert(_data != nullptr);
markIteratorDirty();
std::uninitialized_copy(init.begin(), init.end(), begin());
}
RingBuffer(const RingBuffer &other)
: arraySize(other.arraySize)
, allocated(other.allocated)
, allocator(std::allocator_traits<allocator_type>::select_on_container_copy_construction(other.allocator))
{
_data = allocateRingBuffer(other.allocated);
assert(_data != nullptr);
markIteratorDirty();
std::uninitialized_copy(other.begin(), other.end(), begin());
}
RingBuffer(RingBuffer &&other) noexcept
: arraySize(std::move(other.arraySize))
, allocated(std::move(other.allocated))
, allocator(std::move(other.allocator))
{
_data = other._data;
other._data = nullptr;
other.allocated = 0;
other.arraySize = 0;
markIteratorDirty();
}
RingBuffer &operator=(const RingBuffer &other) noexcept
{
if (this != &other)
{
if constexpr (std::allocator_traits<allocator_type>::propagate_on_container_copy_assignment::value )
{
if (!std::allocator_traits<allocator_type>::is_always_equal::value
&& allocator != other.allocator)
{
clear();
}
allocator = other.allocator;
}
if (other.arraySize > allocated)
{
clear();
}
if(_data == nullptr)
{
_data = allocateRingBuffer(other.allocated);
allocated = other.allocated;
}
arraySize = other.arraySize;
markIteratorDirty();
std::uninitialized_copy(other.begin(), other.end(), begin());
}
return *this;
}
RingBuffer &operator=(RingBuffer &&other) noexcept
{
if (this != &other)
{
if constexpr (std::allocator_traits<allocator_type>::propagate_on_container_move_assignment::value)
{
allocator = std::move(other.allocator);
}
if (_data != nullptr)
{
clear();
}
allocated = std::move(other.allocated);
arraySize = std::move(other.arraySize);
_data = other._data;
other._data = nullptr;
markIteratorDirty();
}
return *this;
}
~RingBuffer()
{
clear();
}
constexpr bool operator==(const RingBuffer &other)
{
return _data == other._data;
}
constexpr bool operator!=(const RingBuffer &other)
{
return !(*this == other);
}
constexpr iterator find(const value_type &item)
{
for (uint32 i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
return iterator(&_data[i]);
}
}
return endIt;
}
constexpr iterator find(value_type&& item)
{
for (uint32 i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
return iterator(&_data[i]);
}
}
return endIt;
}
constexpr allocator_type get_allocator() const
{
return allocator;
}
constexpr iterator begin() const
{
return beginIt;
}
constexpr iterator end() const
{
return endIt;
}
constexpr const_iterator cbegin() const
{
return beginIt;
}
constexpr const_iterator cend() const
{
return endIt;
}
constexpr reference add(const value_type &item = value_type())
{
return addInternal(item);
}
constexpr reference add(value_type&& item)
{
return addInternal(std::forward<T>(item));
}
constexpr void addAll(RingBuffer other)
{
for(auto value : other)
{
addInternal(value);
}
}
constexpr reference addUnique(const value_type &item = value_type())
{
iterator it;
if((it = std::move(find(item))) != endIt)
{
return *it;
}
return addInternal(item);
}
template<typename... args>
constexpr reference emplace(args... arguments)
{
if (arraySize == allocated)
{
size_type newSize = arraySize + 1;
allocated = calculateGrowth(newSize);
T *tempRingBuffer = allocateRingBuffer(allocated);
assert(tempRingBuffer != nullptr);
std::uninitialized_move(begin(), end(), Iterator(tempRingBuffer));
deallocateRingBuffer(_data, arraySize);
_data = tempRingBuffer;
}
std::allocator_traits<allocator_type>::construct(allocator, &_data[arraySize++], arguments...);
markIteratorDirty();
return _data[arraySize - 1];
}
constexpr void remove(iterator it, bool keepOrder = true)
{
remove(it - beginIt, keepOrder);
}
constexpr void remove(size_type index, bool keepOrder = true)
{
if (keepOrder)
{
for(uint32 i = index; i < arraySize-1; ++i)
{
_data[i] = std::move(_data[i+1]);
}
}
else
{
_data[index] = std::move(_data[arraySize - 1]);
}
std::allocator_traits<allocator_type>::destroy(allocator, &_data[--arraySize]);
markIteratorDirty();
}
constexpr void resize(size_type newSize)
{
resizeInternal(newSize, std::move(T()));
}
constexpr void resize(size_type newSize, const value_type& value)
{
resizeInternal(newSize, value);
}
constexpr void clear()
{
if(_data == nullptr)
{
return;
}
for(size_type i = 0; i < arraySize; ++i)
{
std::allocator_traits<allocator_type>::destroy(allocator, &_data[i]);
}
deallocateRingBuffer(_data, allocated);
_data = nullptr;
arraySize = 0;
allocated = 0;
markIteratorDirty();
}
inline size_type indexOf(iterator iterator)
{
return iterator - beginIt;
}
inline size_type indexOf(const_iterator iterator) const
{
return iterator.p - beginIt.p;
}
inline size_type indexOf(T& t)
{
return indexOf(find(t));
}
inline size_type indexOf(const T& t) const
{
return indexOf(find(t));
}
inline size_type size() const
{
return arraySize;
}
inline size_type empty() const
{
return arraySize == 0;
}
inline size_type capacity() const
{
return allocated;
}
inline pointer data() const
{
return _data;
}
inline reference front() const
{
assert(arraySize > 0);
return _data[0];
}
inline reference back() const
{
assert(arraySize > 0);
return _data[arraySize - 1];
}
void pop()
{
std::allocator_traits<allocator_type>::destroy(allocator, &_data[--arraySize]);
markIteratorDirty();
}
constexpr inline reference operator[](size_type index)
{
assert(index < arraySize);
return _data[index];
}
constexpr inline const reference operator[](size_type index) const
{
assert(index < arraySize);
return _data[index];
}
private:
void refreshIterators()
{
beginIt = Iterator(data, begin);
endIt = Iterator(data, end);
}
size_type begin = 0;
size_type end = 0;
iterator beginIt;
iterator endIt;
Array<T, Allocator> data;
};
class StaticRingBuffer
{
};
} // namespace Seele
+1 -1
View File
@@ -42,7 +42,7 @@ void MaterialAsset::save()
void MaterialAsset::load()
{
setStatus(Status::Loading);
auto& stream = getReadStream();
auto stream = getReadStream();
json j;
stream >> j;
materialName = j["name"].get<std::string>();
+24 -21
View File
@@ -104,15 +104,15 @@ template <typename T, typename Deleter = std::default_delete<T>>
class RefPtr
{
public:
RefPtr()
constexpr RefPtr() noexcept
{
object = nullptr;
}
RefPtr(nullptr_t)
constexpr RefPtr(nullptr_t) noexcept
{
object = nullptr;
}
RefPtr(T *ptr, Deleter deleter = Deleter())
constexpr RefPtr(T *ptr, Deleter deleter = Deleter())
{
std::scoped_lock l(registeredObjectsLock);
auto registeredObj = registeredObjects.find(ptr);
@@ -129,12 +129,15 @@ public:
object->addRef();
}
}
explicit RefPtr(RefObject<T, Deleter> *other)
constexpr explicit RefPtr(RefObject<T, Deleter> *other) noexcept
: object(other)
{
object->addRef();
if(object != nullptr)
{
object->addRef();
}
}
inline RefPtr(const RefPtr &other)
constexpr RefPtr(const RefPtr &other) noexcept
: object(other.object)
{
if (object != nullptr)
@@ -142,14 +145,14 @@ public:
object->addRef();
}
}
RefPtr(RefPtr &&rhs)
constexpr RefPtr(RefPtr &&rhs) noexcept
: object(std::move(rhs.object))
{
rhs.object = nullptr;
//Dont change references, they stay the same
}
template <typename F>
RefPtr(const RefPtr<F> &other)
constexpr RefPtr(const RefPtr<F> &other)
{
F *f = other.getObject()->getHandle();
assert(static_cast<T *>(f));
@@ -158,7 +161,7 @@ public:
}
template <typename F, typename DeleterF = std::default_delete<F>>
RefPtr<F, DeleterF> cast()
constexpr RefPtr<F, DeleterF> cast()
{
T *t = object->getHandle();
F *f = dynamic_cast<F *>(t);
@@ -171,7 +174,7 @@ public:
}
template <typename F, typename DeleterF = std::default_delete<F>>
const RefPtr<F, DeleterF> cast() const
constexpr const RefPtr<F, DeleterF> cast() const
{
T *t = object->getHandle();
F *f = dynamic_cast<F *>(t);
@@ -183,7 +186,7 @@ public:
return RefPtr<F, DeleterF>(newObject);
}
RefPtr &operator=(const RefPtr &other)
constexpr RefPtr &operator=(const RefPtr &other)
{
if (this != &other)
{
@@ -199,7 +202,7 @@ public:
}
return *this;
}
RefPtr &operator=(RefPtr &&rhs)
constexpr RefPtr &operator=(RefPtr &&rhs)
{
if (this != &rhs)
{
@@ -212,44 +215,44 @@ public:
}
return *this;
}
~RefPtr()
constexpr ~RefPtr()
{
if (object != nullptr)
{
object->removeRef();
}
}
bool operator==(const RefPtr& rhs) const
constexpr bool operator==(const RefPtr& rhs) const noexcept
{
return object == rhs.object;
}
auto operator<=>(const RefPtr &rhs) const
constexpr auto operator<=>(const RefPtr &rhs) const noexcept
{
return object <=> rhs.object;
}
inline T *operator->()
constexpr T *operator->()
{
assert(object != nullptr);
return object->handle;
}
inline const T *operator->() const
constexpr const T *operator->() const
{
assert(object != nullptr);
return object->handle;
}
RefObject<T, Deleter> *getObject() const
constexpr RefObject<T, Deleter> *getObject() const noexcept
{
return object;
}
inline T *getHandle()
constexpr T *getHandle()
{
return object->getHandle();
}
inline const T *getHandle() const
constexpr const T *getHandle() const
{
return object->getHandle();
}
RefPtr<T, Deleter> clone()
constexpr RefPtr<T, Deleter> clone()
{
return RefPtr<T, Deleter>(new T(*getHandle()));
}
+5 -1
View File
@@ -60,6 +60,10 @@ PScene Actor::getScene()
void Actor::setParent(PActor newParent)
{
if(parent != nullptr)
{
parent->removeChild(this);
}
parent = newParent;
}
void Actor::addChild(PActor child)
@@ -68,7 +72,7 @@ void Actor::addChild(PActor child)
child->setParent(this);
child->notifySceneAttach(owningScene);
}
void Actor::detachChild(PActor child)
void Actor::removeChild(PActor child)
{
children.remove(children.find(child), false);
child->setParent(nullptr);
+1 -1
View File
@@ -24,7 +24,7 @@ public:
PActor getParent();
void addChild(PActor child);
void detachChild(PActor child);
void removeChild(PActor child);
Array<PActor> getChildren();
//void setAbsoluteLocation(Vector location);
//void setAbsoluteRotation(Quaternion rotation);
+4 -4
View File
@@ -41,7 +41,7 @@ void Scene::start()
}
}
static float lastUpdate;
static int64 lastUpdate;
static uint64 numUpdates;
Job Scene::beginUpdate(double deltaTime)
@@ -55,12 +55,12 @@ Job Scene::beginUpdate(double deltaTime)
}
//co_await Job::all(std::move(jobs));
auto endTime = std::chrono::high_resolution_clock::now();
float delta = std::chrono::duration_cast<std::chrono::milliseconds>(endTime - startTime).count();
int64 delta = (endTime - startTime).count();
lastUpdate += delta;
numUpdates++;
if(lastUpdate > 1000.0f)
if(lastUpdate > 1000)
{
lastUpdate -= 1000.0f;
lastUpdate -= 1000;
std::cout << numUpdates << " updates per second" << std::endl;
numUpdates = 0;
}
+14 -5
View File
@@ -14,6 +14,15 @@ Element::~Element()
{
}
void Element::setParent(PElement element)
{
if(parent != nullptr)
{
parent->removeChild(this);
}
parent = element;
}
PElement Element::getParent() const
{
return parent;
@@ -24,6 +33,11 @@ void Element::addChild(PElement element)
children.add(element);
}
void Element::removeChild(PElement element)
{
children.remove(element, false);
}
const Array<PElement> Element::getChildren()
{
return children;
@@ -34,11 +48,6 @@ void Element::clear()
children.clear();
}
void Element::remove(PElement element)
{
children.remove(children.find(element));
}
void Element::setEnabled(bool newEnabled)
{
enabled = newEnabled;
+1 -1
View File
@@ -16,9 +16,9 @@ public:
void setParent(PElement element);
PElement getParent() const;
void addChild(PElement element);
void removeChild(PElement element);
const Array<PElement> getChildren();
void clear();
void remove(PElement element);
void setEnabled(bool newEnabled);
bool isEnabled() const;
// maybe not the healthiest inteface
+16 -8
View File
@@ -5,18 +5,26 @@ using namespace Seele::UI;
void AddElementRenderHierarchyUpdate::apply(Array<RenderElement>& elements)
{
for(auto element : elements)
{
if(element.parent == parent)
{
}
}
auto parentIt = elements.find([this](RenderElement e){return e.parent == parent;});
parentIt->referencedElement->addChild(addedElement);
addedElement->setParent(parentIt->referencedElement);
elements.emplace(parentIt->referencedElement, addedElement);
}
void RemoveElementRenderHierarchyUpdate::apply(Array<RenderElement>& elements)
{
auto elementIt = elements.find([this](RenderElement e){return e.referencedElement == element;});
if(!removeChildren)
{
for(auto child : elementIt->referencedElement->getChildren())
{
child->setParent(elementIt->referencedElement->getParent());
}
}
elementIt->referencedElement->setParent(nullptr);
elements.remove(elementIt);
}
RenderHierarchy::RenderHierarchy()
+30 -4
View File
@@ -1,18 +1,40 @@
#pragma once
#include "Elements/Element.h"
#include "Containers/List.h"
#include "Graphics/GraphicsResources.h"
namespace Seele
{
namespace UI
{
DECLARE_NAME_REF(Gfx, RenderCommand);
struct RenderElementStyle
{
Vector2 position;
Vector2 dimensions;
Vector backgroundColor;
uint32 backgroundImageIndex;
Vector4 borderBottomColor;
Vector4 borderLeftColor;
Vector4 borderRightColor;
Vector4 borderTopColor;
float borderBottomLeftRadius;
float borderBottomRightRadius;
float borderTopLeftRadius;
float borderTopRightRadius;
Vector4 fontColor;
float fontSize;
float opacity;
};
static_assert(sizeof(RenderElementStyle) == 34*4);
class RenderElement
{
public:
RenderElement() = default;
RenderElement(Element* parent, Element* referencedElement)
: parent(parent)
, referencedElement(referencedElement)
{}
~RenderElement() = default;
uint32 hierarchyIndex;
Element* parent;
Element* referencedElement;
};
@@ -36,12 +58,13 @@ struct AddElementRenderHierarchyUpdate : public RenderHierarchyUpdate
struct RemoveElementRenderHierarchyUpdate : public RenderHierarchyUpdate
{
Element* element;
RemoveElementRenderHierarchyUpdate(Element* elementToRemove)
bool removeChildren;
RemoveElementRenderHierarchyUpdate(Element* elementToRemove, bool removeChildren = false)
: element(elementToRemove)
, removeChildren(removeChildren)
{}
virtual void apply(Array<RenderElement>& elements) override;
};
class RenderHierarchy
{
public:
@@ -58,6 +81,9 @@ private:
static_assert(std::is_trivially_copyable_v<RenderElement>);
// List of all drawable elements in draw order
Array<RenderElement> drawElements;
// Shader data used for styling elements
Array<RenderElementStyle> elementStyles;
Array<Gfx::PTexture> usedTextures;
List<RenderHierarchyUpdate*> updates;
std::mutex updateLock;
+2 -1
View File
@@ -20,6 +20,7 @@ Seele::SceneView::SceneView(Gfx::PGraphics graphics, PWindow owner, const Viewpo
{
scene = new Scene(graphics);
scene->addActor(activeCamera);
AssetRegistry::importFile("./fonts/GLSNECB.ttf");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Body_Diffuse.png");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Body_Lightmap.png");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Face_Diffuse.png");
@@ -169,7 +170,7 @@ void SceneView::mouseButtonCallback(MouseButton button, InputAction action, KeyM
void SceneView::scrollCallback(double, double yOffset)
{
activeCamera->getCameraComponent()->mouseScroll(yOffset);
activeCamera->getCameraComponent()->mouseScroll(static_cast<float>(yOffset));
}
void SceneView::fileCallback(int, const char**)