Improving performance, but breaking vertex buffers

This commit is contained in:
Dynamitos
2020-10-30 18:45:35 +01:00
parent 84b3fa29bf
commit 41710220ec
25 changed files with 164 additions and 62 deletions
+10 -2
View File
@@ -30,6 +30,13 @@ if (WIN32)
PATHS
$ENV{PROGRAMFILES}/lib
${ASSIMP_ROOT}/lib/)
find_file(
ASSIMP_BINARY
NAMES assimp-vc${MSVC_TOOLSET_VERSION}-mt${CMAKE_DEBUG_POSTFIX}.dll
PATHS
$ENV{PROGRAMFILES}/bin
${ASSIMP_ROOT}/bin)
else()
# Find include files
find_path(
@@ -58,13 +65,14 @@ else()
endif()
# Handle REQUIRD argument, define *_FOUND variable
find_package_handle_standard_args(assimp DEFAULT_MSG ASSIMP_INCLUDE_DIR ASSIMP_LIBRARY)
find_package_handle_standard_args(assimp DEFAULT_MSG ASSIMP_INCLUDE_DIR ASSIMP_LIBRARY ASSIMP_BINARY)
# Define GLFW_LIBRARIES and GLFW_INCLUDE_DIRS
if (ASSIMP_FOUND)
set(ASSIMP_LIBRARIES ${ASSIMP_LIBRARY})
set(ASSIMP_INCLUDE_DIRS ${ASSIMP_INCLUDE_DIR})
set(ASSIMP_BINARIES ${ASSIMP_BINARY})
endif()
# Hide some variables
mark_as_advanced(ASSIMP_INCLUDE_DIR ASSIMP_LIBRARY)
mark_as_advanced(ASSIMP_INCLUDE_DIR ASSIMP_LIBRARY, ASSIMP_BINARY)