Improving performance, but breaking vertex buffers

This commit is contained in:
Dynamitos
2020-10-30 18:45:35 +01:00
parent 84b3fa29bf
commit 41710220ec
25 changed files with 164 additions and 62 deletions
@@ -190,10 +190,20 @@ public:
{
return allocation->getOffset();
}
uint32 getSize() const
{
return size;
}
bool isReadable() const
{
return bReadable;
}
private:
PSubAllocation allocation;
VkBuffer buffer;
uint32 size;
VkBufferUsageFlags usage;
uint8 bReadable;
friend class StagingManager;
};