Improving performance, but breaking vertex buffers
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@@ -77,6 +77,7 @@ public:
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virtual ~SecondaryCmdBuffer();
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void begin(PCmdBuffer parent);
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void end();
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virtual void begin() override;
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virtual void setViewport(Gfx::PViewport viewport) override;
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virtual void bindPipeline(Gfx::PGraphicsPipeline pipeline) override;
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virtual void bindDescriptor(Gfx::PDescriptorSet descriptorSet) override;
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