Improving performance, but breaking vertex buffers

This commit is contained in:
Dynamitos
2020-10-30 18:45:35 +01:00
parent 84b3fa29bf
commit 41710220ec
25 changed files with 164 additions and 62 deletions
-2
View File
@@ -23,12 +23,10 @@ MaterialAsset::~MaterialAsset()
void MaterialAsset::beginFrame()
{
descriptorSet->beginFrame();
}
void MaterialAsset::endFrame()
{
descriptorSet->endFrame();
}
void MaterialAsset::updateDescriptorData()