So many changes again
This commit is contained in:
@@ -13,7 +13,7 @@ ParameterBlock<Parameter> params;
|
||||
|
||||
float getDensity(uint x, uint y, uint z)
|
||||
{
|
||||
return params.density[x + gridSize.x * y + gridSize.x * gridSize.y * z];
|
||||
return params.density[x + gridParams.gridSize.x * y + gridParams.gridSize.x * gridParams.gridSize.y * z];
|
||||
}
|
||||
|
||||
[shader("compute")]
|
||||
@@ -24,7 +24,7 @@ void main(uint3 dispatchThreadID : SV_DispatchThreadID)
|
||||
uint y = dispatchThreadID.y+1;
|
||||
uint z = dispatchThreadID.z+1;
|
||||
FluidGridData<float> density = params.density;
|
||||
if(x >= gridSize.x-3 || y >= gridSize.y-3 || z >= gridSize.z-3) return;
|
||||
if(x >= gridParams.gridSize.x-3 || y >= gridParams.gridSize.y-3 || z >= gridParams.gridSize.z-3) return;
|
||||
|
||||
float phi[8] = {
|
||||
getDensity(x, y, z),
|
||||
|
||||
Reference in New Issue
Block a user