looks like command buffers need to be externally synchronized
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@@ -3,7 +3,6 @@
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#include "Containers/Array.h"
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#include "Containers/List.h"
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#include "GraphicsInitializer.h"
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#include "MeshBatch.h"
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#include <boost/crc.hpp>
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#include <functional>
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@@ -17,6 +16,8 @@ namespace Seele
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struct VertexInputStream;
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struct VertexStreamComponent;
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class VertexInputType;
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struct MeshBatchElement;
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DECLARE_REF(MaterialAsset)
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namespace Gfx
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{
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DECLARE_REF(Graphics)
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