looks like command buffers need to be externally synchronized

This commit is contained in:
2021-11-14 20:36:53 +01:00
parent ad09492e3e
commit 42b0d5034c
29 changed files with 1121 additions and 1114 deletions
+1
View File
@@ -1,6 +1,7 @@
#include "ShaderCompiler.h"
#include "Material/MaterialAsset.h"
#include "VertexShaderInput.h"
#include "Graphics.h"
using namespace Seele;
using namespace Seele::Gfx;