looks like command buffers need to be externally synchronized
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@@ -1,6 +1,8 @@
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#include "SceneView.h"
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#include "Scene/Scene.h"
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#include "Window.h"
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#include "Graphics/Graphics.h"
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#include "Asset/MeshAsset.h"
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#include "Asset/AssetRegistry.h"
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#include "Scene/Actor/CameraActor.h"
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#include "Scene/Components/CameraComponent.h"
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