Lots of refactoring
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
#include "Asset/MaterialInstanceAsset.h"
|
||||
#include "Graphics/Buffer.h"
|
||||
#include "VertexData.h"
|
||||
|
||||
#include "Graphics/RayTracing.h"
|
||||
|
||||
namespace Seele {
|
||||
class Mesh {
|
||||
@@ -18,6 +18,7 @@ class Mesh {
|
||||
PMaterialInstanceAsset referencedMaterial;
|
||||
Array<uint32> indices;
|
||||
Array<Meshlet> meshlets;
|
||||
Gfx::OBottomLevelAS blas;
|
||||
void save(ArchiveBuffer& buffer) const;
|
||||
void load(ArchiveBuffer& buffer);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user