Lots of refactoring

This commit is contained in:
Dynamitos
2024-06-13 15:43:03 +02:00
parent df7fbef8bd
commit 42b4d43a6d
19 changed files with 566 additions and 482 deletions
+4 -4
View File
@@ -4,18 +4,18 @@
using namespace Seele;
using namespace Seele::Gfx;
Texture::Texture(QueueFamilyMapping mapping, Gfx::QueueType startQueueType) : QueueOwnedResource(mapping, startQueueType) {}
Texture::Texture(QueueFamilyMapping mapping) : QueueOwnedResource(mapping) {}
Texture::~Texture() {}
Texture2D::Texture2D(QueueFamilyMapping mapping, Gfx::QueueType startQueueType) : Texture(mapping, startQueueType) {}
Texture2D::Texture2D(QueueFamilyMapping mapping) : Texture(mapping) {}
Texture2D::~Texture2D() {}
Texture3D::Texture3D(QueueFamilyMapping mapping, Gfx::QueueType startQueueType) : Texture(mapping, startQueueType) {}
Texture3D::Texture3D(QueueFamilyMapping mapping) : Texture(mapping) {}
Texture3D::~Texture3D() {}
TextureCube::TextureCube(QueueFamilyMapping mapping, Gfx::QueueType startQueueType) : Texture(mapping, startQueueType) {}
TextureCube::TextureCube(QueueFamilyMapping mapping) : Texture(mapping) {}
TextureCube::~TextureCube() {}