Lots of refactoring

This commit is contained in:
Dynamitos
2024-06-13 15:43:03 +02:00
parent df7fbef8bd
commit 42b4d43a6d
19 changed files with 566 additions and 482 deletions
+101 -15
View File
@@ -1,6 +1,10 @@
#include "RayTracing.h"
#include "Buffer.h"
#include "Command.h"
#include "Enums.h"
#include "Graphics/Buffer.h"
#include "Graphics/Enums.h"
#include "Graphics/Graphics.h"
#include "Graphics/Initializer.h"
#include "Graphics/Mesh.h"
#include "Graphics/VertexData.h"
@@ -10,15 +14,37 @@ using namespace Seele::Vulkan;
BottomLevelAS::BottomLevelAS(PGraphics graphics, const Gfx::BottomLevelASCreateInfo& createInfo) : graphics(graphics) {
VertexData* vertexData = createInfo.mesh->vertexData;
MeshData meshData = vertexData->getMeshData(createInfo.mesh->id);
Gfx::PShaderBuffer positionBuffer = vertexData->getPositionBuffer();
Gfx::PIndexBuffer indexBuffer = vertexData->getIndexBuffer();
VkDeviceOrHostAddressConstKHR vertexDataDeviceAddress = {
.deviceAddress = positionBuffer.cast<Buffer>()->getDeviceAddress(),
VkTransformMatrixKHR matrix = {
createInfo.mesh->transform[0][0], createInfo.mesh->transform[1][0], createInfo.mesh->transform[2][0],
createInfo.mesh->transform[3][0], createInfo.mesh->transform[0][1], createInfo.mesh->transform[1][1],
createInfo.mesh->transform[2][1], createInfo.mesh->transform[3][1], createInfo.mesh->transform[0][2],
createInfo.mesh->transform[1][2], createInfo.mesh->transform[2][2], createInfo.mesh->transform[3][2],
};
VkDeviceOrHostAddressConstKHR indexDataDeviceAddress = {
.deviceAddress = indexBuffer.cast<Buffer>()->getDeviceAddress(),
VkBufferCreateInfo transformBufferInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = sizeof(VkTransformMatrixKHR),
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
};
VkAccelerationStructureGeometryKHR accelerationStructureGeometry = {
VmaAllocationCreateInfo transformAllocInfo = {
.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
.usage = VMA_MEMORY_USAGE_AUTO,
};
OBufferAllocation transformBuffer = new BufferAllocation(graphics, transformBufferInfo, transformAllocInfo, Gfx::QueueType::GRAPHICS);
VkDeviceOrHostAddressConstKHR vertexDataAddress = {
.deviceAddress = positionBuffer.cast<ShaderBuffer>()->getDeviceAddress() + vertexData->getMeshOffset(createInfo.mesh->id),
};
VkDeviceOrHostAddressConstKHR indexDataAddress = {
.deviceAddress = indexBuffer.cast<ShaderBuffer>()->getDeviceAddress() + meshData.firstIndex,
};
VkDeviceOrHostAddressConstKHR transformDataAddress = {
.deviceAddress = transformBuffer->deviceAddress,
};
VkAccelerationStructureGeometryKHR geometry = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR,
.pNext = nullptr,
.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
@@ -27,32 +53,92 @@ BottomLevelAS::BottomLevelAS(PGraphics graphics, const Gfx::BottomLevelASCreateI
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR,
.pNext = nullptr,
.vertexFormat = VK_FORMAT_R32G32B32_SFLOAT,
.vertexData = vertexDataDeviceAddress,
.vertexData = vertexDataAddress,
.vertexStride = sizeof(Vector),
.maxVertex = static_cast<uint32_t>(createInfo.mesh->vertexCount),
.indexType = VK_INDEX_TYPE_UINT32,
.indexData = indexDataDeviceAddress,
.indexData = indexDataAddress,
.transformData = transformDataAddress,
}},
.flags = VK_GEOMETRY_OPAQUE_BIT_KHR,
};
VkAccelerationStructureBuildRangeInfoKHR buildRangeInfo = {.primitiveCount = static_cast<uint32_t>(createInfo.mesh->indices.size()),
.primitiveOffset = 0,
.firstVertex = 0,
.transformOffset = 0};
VkAccelerationStructureBuildGeometryInfoKHR buildGeometry = {
VkAccelerationStructureBuildGeometryInfoKHR structureBuildGeometry = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
.pNext = nullptr,
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
.geometryCount = 1,
.pGeometries = &geometry,
};
VkAccelerationStructureCreateInfoKHR info = {
const uint32 primitiveCount = 1;
VkAccelerationStructureBuildSizesInfoKHR buildSizesInfo = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR,
.pNext = nullptr,
};
vkGetAccelerationStructureBuildSizesKHR(graphics->getDevice(), VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR, &structureBuildGeometry,
&primitiveCount, &buildSizesInfo);
VkBufferCreateInfo tempBufferInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = buildSizesInfo.accelerationStructureSize,
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
};
VmaAllocationCreateInfo tempBufferAllocInfo = {
.usage = VMA_MEMORY_USAGE_AUTO,
};
OBufferAllocation tempAlloc = new BufferAllocation(graphics, tempBufferInfo, tempBufferAllocInfo, Gfx::QueueType::GRAPHICS);
VkAccelerationStructureCreateInfoKHR tempInfo = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR,
.pNext = nullptr,
.createFlags = 0,
.buffer = tempAlloc->buffer,
.offset = 0,
.size = buildSizesInfo.accelerationStructureSize,
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
};
VkAccelerationStructureKHR tempAS;
VK_CHECK(vkCreateAccelerationStructureKHR(graphics->getDevice(), &tempInfo, nullptr, &tempAS));
VkBufferCreateInfo scratchInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = buildSizesInfo.buildScratchSize,
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
};
VmaAllocationCreateInfo scratchAllocInfo = {
.usage = VMA_MEMORY_USAGE_AUTO,
};
OBufferAllocation scratchAlloc = new BufferAllocation(graphics, scratchInfo, scratchAllocInfo, Gfx::QueueType::GRAPHICS);
VkAccelerationStructureBuildGeometryInfoKHR buildGeometry = {.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
.pNext = nullptr,
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR,
.dstAccelerationStructure = tempAS,
.geometryCount = 1,
.pGeometries = &geometry,
.scratchData = {.deviceAddress = scratchAlloc->deviceAddress}};
VkAccelerationStructureBuildRangeInfoKHR buildRangeInfo = {
.primitiveCount = meshData.numIndices / 3, .primitiveOffset = 0, .firstVertex = 0, .transformOffset = 0};
Array<VkAccelerationStructureBuildRangeInfoKHR*> ranges = {&buildRangeInfo};
PCommand cmd = graphics->getGraphicsCommands()->getCommands();
vkCmdBuildAccelerationStructuresKHR(cmd->getHandle(), 1, &buildGeometry, ranges.data());
cmd->bindResource(PBufferAllocation(transformBuffer));
cmd->bindResource(PBufferAllocation(tempAlloc));
cmd->bindResource(PBufferAllocation(scratchAlloc));
graphics->getDestructionManager()->queueResourceForDestruction(std::move(transformBuffer));
graphics->getDestructionManager()->queueResourceForDestruction(std::move(tempAlloc));
graphics->getDestructionManager()->queueResourceForDestruction(std::move(scratchAlloc));
}
BottomLevelAS::~BottomLevelAS() {}