Lots of refactoring
This commit is contained in:
@@ -1,7 +1,10 @@
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#include "Texture.h"
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#include "Command.h"
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#include "Enums.h"
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#include "Graphics/Enums.h"
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#include "Graphics/Initializer.h"
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#include <math.h>
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#include <vulkan/vulkan_core.h>
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using namespace Seele;
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using namespace Seele::Vulkan;
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@@ -24,25 +27,12 @@ VkImageAspectFlags getAspectFromFormat(Gfx::SeFormat format) {
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}
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}
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TextureHandle::TextureHandle(PGraphics graphics) : CommandBoundResource(graphics) {}
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TextureHandle::~TextureHandle() {
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vkDestroyImageView(graphics->getDevice(), imageView, nullptr);
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if (ownsImage) {
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vmaDestroyImage(graphics->getAllocator(), image, allocation);
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}
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}
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TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType, const TextureCreateInfo& createInfo, Gfx::QueueType& owner,
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VkImage existingImage)
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: currentOwner(owner), graphics(graphics), width(createInfo.width), height(createInfo.height), depth(createInfo.depth),
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TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, const TextureCreateInfo& createInfo, VkImage existingImage)
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: CommandBoundResource(graphics), image(existingImage), width(createInfo.width), height(createInfo.height), depth(createInfo.depth),
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arrayCount(createInfo.elements), layerCount(createInfo.layers), mipLevels(createInfo.mipLevels), samples(createInfo.samples),
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format(createInfo.format), usage(createInfo.usage), handle(new TextureHandle(graphics)),
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aspect(getAspectFromFormat(createInfo.format)), layout(Gfx::SE_IMAGE_LAYOUT_UNDEFINED) {
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handle->image = existingImage;
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handle->ownsImage = false;
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format(createInfo.format), usage(createInfo.usage), layout(Gfx::SE_IMAGE_LAYOUT_UNDEFINED),
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aspect(getAspectFromFormat(createInfo.format)), ownsImage(false) {
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if (existingImage == VK_NULL_HANDLE) {
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handle->ownsImage = true;
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VkImageType type = VK_IMAGE_TYPE_MAX_ENUM;
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VkImageCreateFlags flags = 0;
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switch (viewType) {
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@@ -92,15 +82,14 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType, const Tex
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VmaAllocationCreateInfo allocInfo = {
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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VK_CHECK(vmaCreateImage(graphics->getAllocator(), &info, &allocInfo, &handle->image, &handle->allocation, nullptr));
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VK_CHECK(vmaCreateImage(graphics->getAllocator(), &info, &allocInfo, &image, &allocation, nullptr));
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ownsImage = true;
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}
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const DataSource& sourceData = createInfo.sourceData;
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if (sourceData.size > 0) {
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changeLayout(Gfx::SE_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_ACCESS_NONE, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
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VK_ACCESS_MEMORY_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
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void* data;
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OBufferAllocation stagingAlloc = new BufferAllocation(graphics);
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VkBufferCreateInfo stagingInfo = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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@@ -113,15 +102,14 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType, const Tex
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.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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VK_CHECK(
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vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &alloc, &stagingAlloc->buffer, &stagingAlloc->allocation, nullptr));
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OBufferAllocation stagingAlloc = new BufferAllocation(graphics, stagingInfo, alloc, Gfx::QueueType::TRANSFER);
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vmaMapMemory(graphics->getAllocator(), stagingAlloc->allocation, &data);
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vmaSetAllocationName(graphics->getAllocator(), stagingAlloc->allocation, "TextureStaging");
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std::memcpy(data, sourceData.data, sourceData.size);
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vmaUnmapMemory(graphics->getAllocator(), stagingAlloc->allocation);
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PCommandPool commandPool = graphics->getQueueCommands(currentOwner);
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PCommandPool commandPool = graphics->getQueueCommands(owner);
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VkBufferImageCopy region = {
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.bufferOffset = 0,
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.bufferRowLength = 0,
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@@ -142,8 +130,8 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType, const Tex
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.imageExtent = {.width = width, .height = height, .depth = depth},
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};
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vkCmdCopyBufferToImage(commandPool->getCommands()->getHandle(), stagingAlloc->buffer, handle->image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
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vkCmdCopyBufferToImage(commandPool->getCommands()->getHandle(), stagingAlloc->buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1, ®ion);
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commandPool->getCommands()->bindResource(PBufferAllocation(stagingAlloc));
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generateMipmaps();
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@@ -167,7 +155,7 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType, const Tex
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.image = handle->image,
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.image = image,
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.viewType = viewType,
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.format = cast(format),
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.subresourceRange =
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@@ -178,17 +166,76 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType, const Tex
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},
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};
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VK_CHECK(vkCreateImageView(graphics->getDevice(), &viewInfo, nullptr, &handle->imageView));
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VK_CHECK(vkCreateImageView(graphics->getDevice(), &viewInfo, nullptr, &imageView));
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}
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TextureBase::~TextureBase() { graphics->getDestructionManager()->queueResourceForDestruction(std::move(handle)); }
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TextureHandle::~TextureHandle() {
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vkDestroyImageView(graphics->getDevice(), imageView, nullptr);
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if (ownsImage) {
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vmaDestroyImage(graphics->getAllocator(), image, allocation);
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}
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}
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VkImage TextureBase::getImage() const { return handle->image; }
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void TextureHandle::pipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage, VkAccessFlags dstAccess,
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VkPipelineStageFlags dstStage) {
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VkImageMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = srcAccess,
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.dstAccessMask = dstAccess,
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.oldLayout = cast(layout),
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.newLayout = cast(layout),
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = image,
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.subresourceRange =
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{
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.aspectMask = aspect,
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.baseMipLevel = 0,
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.levelCount = mipLevels,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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};
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PCommand command = graphics->getQueueCommands(owner)->getCommands();
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vkCmdPipelineBarrier(command->getHandle(), srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
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command->bindResource(PTextureHandle(this));
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}
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VkImageView TextureBase::getView() const { return handle->imageView; }
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void TextureHandle::transferOwnership(Gfx::QueueType newOwner) {
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Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
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VkImageMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
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.oldLayout = cast(layout),
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.newLayout = cast(layout),
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.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(owner),
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.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner),
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.image = image,
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.subresourceRange =
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{
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.aspectMask = aspect,
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.baseMipLevel = 0,
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.levelCount = mipLevels,
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.baseArrayLayer = 0,
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.layerCount = arrayCount,
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},
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};
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PCommandPool sourcePool = graphics->getQueueCommands(owner);
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PCommandPool dstPool = graphics->getQueueCommands(newOwner);
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assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
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vkCmdPipelineBarrier(sourcePool->getCommands()->getHandle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0,
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0, nullptr, 0, nullptr, 1, &barrier);
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vkCmdPipelineBarrier(dstPool->getCommands()->getHandle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0,
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nullptr, 0, nullptr, 1, &barrier);
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sourcePool->submitCommands();
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owner = newOwner;
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}
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void TextureBase::changeLayout(Gfx::SeImageLayout newLayout, VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
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VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
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void TextureHandle::changeLayout(Gfx::SeImageLayout newLayout, VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
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VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
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VkImageMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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@@ -198,7 +245,7 @@ void TextureBase::changeLayout(Gfx::SeImageLayout newLayout, VkAccessFlags srcAc
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.newLayout = cast(newLayout),
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = handle->image,
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.image = image,
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.subresourceRange =
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{
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.aspectMask = aspect,
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@@ -208,21 +255,20 @@ void TextureBase::changeLayout(Gfx::SeImageLayout newLayout, VkAccessFlags srcAc
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.layerCount = layerCount,
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},
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};
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PCommandPool commandPool = graphics->getQueueCommands(currentOwner);
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PCommandPool commandPool = graphics->getQueueCommands(owner);
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vkCmdPipelineBarrier(commandPool->getCommands()->getHandle(), srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
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commandPool->getCommands()->bindResource(PTextureHandle(handle));
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commandPool->getCommands()->bindResource(PTextureHandle(this));
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commandPool->submitCommands();
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layout = newLayout;
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}
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void TextureBase::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) {
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void TextureHandle::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) {
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uint64 imageSize = width * height * depth * Gfx::getFormatInfo(format).blockSize;
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auto prevLayout = layout;
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changeLayout(Gfx::SE_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_ACCESS_MEMORY_WRITE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
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VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
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void* data;
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OBufferAllocation stagingAlloc = new BufferAllocation(graphics);
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// always create a staging buffer since we do buffer -> image copy and the image may be in any tiling format
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VkBufferCreateInfo stagingInfo = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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@@ -236,10 +282,11 @@ void TextureBase::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Arra
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.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT,
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &alloc, &stagingAlloc->buffer, &stagingAlloc->allocation, nullptr));
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OBufferAllocation stagingAlloc = new BufferAllocation(graphics, stagingInfo, alloc, owner);
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vmaSetAllocationName(graphics->getAllocator(), stagingAlloc->allocation, "DownloadBuffer");
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PCommand cmdBuffer = graphics->getQueueCommands(currentOwner)->getCommands();
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PCommand cmdBuffer = graphics->getQueueCommands(owner)->getCommands();
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// Gfx::FormatCompatibilityInfo formatInfo = Gfx::getFormatInfo(format);
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VkBufferImageCopy region = {
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.bufferOffset = 0,
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@@ -260,7 +307,7 @@ void TextureBase::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Arra
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},
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.imageExtent = {.width = width, .height = height, .depth = depth},
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};
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vkCmdCopyImageToBuffer(cmdBuffer->getHandle(), handle->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, stagingAlloc->buffer, 1, ®ion);
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vkCmdCopyImageToBuffer(cmdBuffer->getHandle(), image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, stagingAlloc->buffer, 1, ®ion);
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cmdBuffer->bindResource(PBufferAllocation(stagingAlloc));
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changeLayout(prevLayout, VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_MEMORY_READ_BIT,
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VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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@@ -271,8 +318,8 @@ void TextureBase::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Arra
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graphics->getDestructionManager()->queueResourceForDestruction(std::move(stagingAlloc));
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}
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void TextureBase::generateMipmaps() {
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PCommandPool commandPool = graphics->getQueueCommands(currentOwner);
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void TextureHandle::generateMipmaps() {
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PCommandPool commandPool = graphics->getQueueCommands(owner);
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VkImageMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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@@ -281,7 +328,7 @@ void TextureBase::generateMipmaps() {
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = handle->image,
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.image = image,
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.subresourceRange =
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{
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.aspectMask = aspect,
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@@ -318,8 +365,9 @@ void TextureBase::generateMipmaps() {
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{mipWidth > 1 ? mipWidth / 2 : 1, mipHeight > 1 ? mipHeight / 2 : 1, 1},
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},
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};
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vkCmdBlitImage(commandPool->getCommands()->getHandle(), handle->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, handle->image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit, aspect & VK_IMAGE_ASPECT_DEPTH_BIT ? VK_FILTER_NEAREST : VK_FILTER_LINEAR);
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vkCmdBlitImage(commandPool->getCommands()->getHandle(), image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
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aspect & VK_IMAGE_ASPECT_DEPTH_BIT ? VK_FILTER_NEAREST : VK_FILTER_LINEAR);
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if (mipWidth > 1)
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mipWidth /= 2;
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@@ -334,93 +382,29 @@ void TextureBase::generateMipmaps() {
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layout = Gfx::SE_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
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}
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void TextureBase::executeOwnershipBarrier(Gfx::QueueType newOwner) {
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Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
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VkImageMemoryBarrier imageBarrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.oldLayout = cast(layout),
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.newLayout = cast(layout),
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.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(currentOwner),
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.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner),
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.image = handle->image,
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.subresourceRange =
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{
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.aspectMask = aspect,
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.baseMipLevel = 0,
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.levelCount = mipLevels,
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.baseArrayLayer = 0,
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.layerCount = arrayCount,
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},
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};
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PCommandPool sourcePool = graphics->getQueueCommands(currentOwner);
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PCommandPool dstPool = nullptr;
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VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
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VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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if (currentOwner == Gfx::QueueType::TRANSFER) {
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imageBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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} else if (currentOwner == Gfx::QueueType::COMPUTE) {
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imageBarrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
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srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
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} else if (currentOwner == Gfx::QueueType::GRAPHICS) {
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imageBarrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
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srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
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}
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if (newOwner == Gfx::QueueType::TRANSFER) {
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imageBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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dstPool = graphics->getTransferCommands();
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} else if (newOwner == Gfx::QueueType::COMPUTE) {
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imageBarrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
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dstPool = graphics->getComputeCommands();
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} else if (newOwner == Gfx::QueueType::GRAPHICS) {
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imageBarrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
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dstPool = graphics->getGraphicsCommands();
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}
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TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType, const TextureCreateInfo& createInfo, VkImage existingImage)
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: handle(new TextureHandle(graphics, viewType, createInfo, existingImage)), graphics(graphics),
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initialOwner(createInfo.sourceData.owner) {}
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VkCommandBuffer sourceCmd = sourcePool->getCommands()->getHandle();
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VkCommandBuffer destCmd = dstPool->getCommands()->getHandle();
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sourcePool->getCommands()->bindResource(PTextureHandle(handle));
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dstPool->getCommands()->bindResource(PTextureHandle(handle));
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vkCmdPipelineBarrier(sourceCmd, srcStage, srcStage, 0, 0, nullptr, 0, nullptr, 1, &imageBarrier);
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vkCmdPipelineBarrier(destCmd, dstStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &imageBarrier);
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currentOwner = newOwner;
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sourcePool->submitCommands();
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}
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TextureBase::~TextureBase() { graphics->getDestructionManager()->queueResourceForDestruction(std::move(handle)); }
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void TextureBase::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage, VkAccessFlags dstAccess,
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VkPipelineStageFlags dstStage) {
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VkImageMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = srcAccess,
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.dstAccessMask = dstAccess,
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.oldLayout = cast(layout),
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.newLayout = cast(layout),
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = handle->image,
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.subresourceRange =
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{
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.aspectMask = aspect,
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.baseMipLevel = 0,
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.levelCount = mipLevels,
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.baseArrayLayer = 0,
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.layerCount = 1,
|
||||
},
|
||||
};
|
||||
PCommand command = graphics->getQueueCommands(currentOwner)->getCommands();
|
||||
vkCmdPipelineBarrier(command->getHandle(), srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
command->bindResource(PTextureHandle(handle));
|
||||
void TextureBase::pipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage, VkAccessFlags dstAccess,
|
||||
VkPipelineStageFlags dstStage) {
|
||||
handle->pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
||||
}
|
||||
void TextureBase::transferOwnership(Gfx::QueueType newOwner) { handle->transferOwnership(newOwner); }
|
||||
void TextureBase::changeLayout(Gfx::SeImageLayout newLayout, VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
||||
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
|
||||
handle->changeLayout(newLayout, srcAccess, srcStage, dstAccess, dstStage);
|
||||
}
|
||||
void TextureBase::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) {
|
||||
handle->download(mipLevel, arrayLayer, face, buffer);
|
||||
}
|
||||
void TextureBase::generateMipmaps() { handle->generateMipmaps(); }
|
||||
|
||||
Texture2D::Texture2D(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage)
|
||||
: Gfx::Texture2D(graphics->getFamilyMapping(), createInfo.sourceData.owner),
|
||||
TextureBase(graphics, createInfo.elements > 1 ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D, createInfo,
|
||||
Gfx::Texture2D::currentOwner, existingImage) {}
|
||||
: Gfx::Texture2D(graphics->getFamilyMapping()),
|
||||
TextureBase(graphics, createInfo.elements > 1 ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D, createInfo, existingImage) {}
|
||||
|
||||
Texture2D::~Texture2D() {}
|
||||
|
||||
@@ -435,16 +419,15 @@ void Texture2D::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<
|
||||
|
||||
void Texture2D::generateMipmaps() { TextureBase::generateMipmaps(); }
|
||||
|
||||
void Texture2D::executeOwnershipBarrier(Gfx::QueueType newOwner) { TextureBase::executeOwnershipBarrier(newOwner); }
|
||||
void Texture2D::executeOwnershipBarrier(Gfx::QueueType newOwner) { TextureBase::transferOwnership(newOwner); }
|
||||
|
||||
void Texture2D::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage, VkAccessFlags dstAccess,
|
||||
VkPipelineStageFlags dstStage) {
|
||||
TextureBase::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
||||
TextureBase::pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
||||
}
|
||||
|
||||
Texture3D::Texture3D(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage)
|
||||
: Gfx::Texture3D(graphics->getFamilyMapping(), createInfo.sourceData.owner),
|
||||
TextureBase(graphics, VK_IMAGE_VIEW_TYPE_3D, createInfo, Gfx::Texture3D::currentOwner, existingImage) {}
|
||||
: Gfx::Texture3D(graphics->getFamilyMapping()), TextureBase(graphics, VK_IMAGE_VIEW_TYPE_3D, createInfo, existingImage) {}
|
||||
|
||||
Texture3D::~Texture3D() {}
|
||||
|
||||
@@ -459,17 +442,16 @@ void Texture3D::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<
|
||||
|
||||
void Texture3D::generateMipmaps() { TextureBase::generateMipmaps(); }
|
||||
|
||||
void Texture3D::executeOwnershipBarrier(Gfx::QueueType newOwner) { TextureBase::executeOwnershipBarrier(newOwner); }
|
||||
void Texture3D::executeOwnershipBarrier(Gfx::QueueType newOwner) { TextureBase::transferOwnership(newOwner); }
|
||||
|
||||
void Texture3D::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage, VkAccessFlags dstAccess,
|
||||
VkPipelineStageFlags dstStage) {
|
||||
TextureBase::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
||||
TextureBase::pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
||||
}
|
||||
|
||||
TextureCube::TextureCube(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage)
|
||||
: Gfx::TextureCube(graphics->getFamilyMapping(), createInfo.sourceData.owner),
|
||||
TextureBase(graphics, createInfo.elements > 1 ? VK_IMAGE_VIEW_TYPE_CUBE_ARRAY : VK_IMAGE_VIEW_TYPE_CUBE, createInfo,
|
||||
Gfx::TextureCube::currentOwner, existingImage) {}
|
||||
: Gfx::TextureCube(graphics->getFamilyMapping()),
|
||||
TextureBase(graphics, createInfo.elements > 1 ? VK_IMAGE_VIEW_TYPE_CUBE_ARRAY : VK_IMAGE_VIEW_TYPE_CUBE, createInfo, existingImage) {}
|
||||
|
||||
TextureCube::~TextureCube() {}
|
||||
|
||||
@@ -484,9 +466,9 @@ void TextureCube::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Arra
|
||||
|
||||
void TextureCube::generateMipmaps() { TextureBase::generateMipmaps(); }
|
||||
|
||||
void TextureCube::executeOwnershipBarrier(Gfx::QueueType newOwner) { TextureBase::executeOwnershipBarrier(newOwner); }
|
||||
void TextureCube::executeOwnershipBarrier(Gfx::QueueType newOwner) { TextureBase::transferOwnership(newOwner); }
|
||||
|
||||
void TextureCube::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage, VkAccessFlags dstAccess,
|
||||
VkPipelineStageFlags dstStage) {
|
||||
TextureBase::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
||||
TextureBase::pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user