Finished writeup and fixed crashes
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@@ -17,7 +17,6 @@ namespace Seele
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struct VertexInputStream;
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struct VertexStreamComponent;
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class VertexInputType;
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DECLARE_REF(Material)
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namespace Gfx
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{
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DECLARE_REF(Graphics)
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@@ -140,7 +139,7 @@ public:
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ShaderCollection& createShaders(
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PGraphics graphics,
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RenderPassType passName,
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PMaterial material,
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PMaterialAsset material,
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VertexInputType* vertexInput,
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bool bPositionOnly);
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private:
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