Finished writeup and fixed crashes

This commit is contained in:
Dynamitos
2021-10-19 23:04:38 +02:00
parent a0693daa67
commit 451572f254
36 changed files with 295 additions and 375 deletions
@@ -9,7 +9,7 @@ CameraComponent::CameraComponent()
: bNeedsViewBuild(true)
, bNeedsProjectionBuild(true)
, originPoint(0, 0, 0)
, cameraPosition(0, 0, 0)
, cameraPosition(0, 0, 50)
{
distance = 50;
rotationX = 0;
@@ -1,6 +1,6 @@
#include "PrimitiveComponent.h"
#include "Scene/Scene.h"
#include "Material/MaterialInstance.h"
#include "Material/MaterialAsset.h"
#include "Asset/MeshAsset.h"
#include "Graphics/VertexShaderInput.h"
#include <iostream>
+1 -2
View File
@@ -1,8 +1,7 @@
#include "Scene.h"
#include "Components/PrimitiveComponent.h"
#include "Components/PrimitiveUniformBufferLayout.h"
#include "Material/MaterialInstance.h"
#include "Material/Material.h"
#include "Material/MaterialAsset.h"
#include "Graphics/Graphics.h"
using namespace Seele;
-1
View File
@@ -4,7 +4,6 @@
#include "Graphics/GraphicsResources.h"
#include "Components/PrimitiveComponent.h"
#include "Graphics/MeshBatch.h"
#include "Material/Material.h"
#include "SceneUpdater.h"
namespace Seele