It suddenly works again?
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@@ -246,8 +246,8 @@ uint32 Allocator::findMemoryType(uint32 typeFilter, VkMemoryPropertyFlags proper
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throw std::runtime_error("error finding memory");
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}
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StagingBuffer::StagingBuffer(PGraphics graphics, OSubAllocation allocation, VkBuffer buffer, VkDeviceSize size)
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: QueueOwnedResource(graphics->getFamilyMapping(), Gfx::QueueType::DEDICATED_TRANSFER)
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StagingBuffer::StagingBuffer(PGraphics graphics, OSubAllocation allocation, VkBuffer buffer, VkDeviceSize size, Gfx::QueueType owner)
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: QueueOwnedResource(graphics->getFamilyMapping(), owner)
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, graphics(graphics)
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, allocation(std::move(allocation))
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, buffer(buffer)
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@@ -258,10 +258,9 @@ StagingBuffer::StagingBuffer(PGraphics graphics, OSubAllocation allocation, VkBu
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StagingBuffer::~StagingBuffer()
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{
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graphics->getDestructionManager()->queueBuffer(
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graphics->getDedicatedTransferCommands()->getCommands(), buffer);
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graphics->getQueueCommands(currentOwner)->getCommands(), buffer);
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graphics->getDestructionManager()->queueAllocation(
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graphics->getDedicatedTransferCommands()->getCommands(), std::move(allocation));
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graphics->getDedicatedTransferCommands()->submitCommands();
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graphics->getQueueCommands(currentOwner)->getCommands(), std::move(allocation));
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}
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void* StagingBuffer::map()
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@@ -296,7 +295,19 @@ void StagingBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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void StagingBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
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Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage)
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{
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assert(false);
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PCommand commandBuffer = graphics->getQueueCommands(currentOwner)->getCommands();
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VkBufferMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = srcAccess,
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.dstAccessMask = dstAccess,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.buffer = buffer,
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.offset = 0,
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.size = size,
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};
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vkCmdPipelineBarrier(commandBuffer->getHandle(), srcStage, dstStage, 0, 0, nullptr, 1, &barrier, 0, nullptr);
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}
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StagingManager::StagingManager(PGraphics graphics, PAllocator pool)
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@@ -308,7 +319,7 @@ StagingManager::~StagingManager()
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{
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}
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OStagingBuffer StagingManager::create(uint64 size)
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OStagingBuffer StagingManager::create(uint64 size, Gfx::QueueType owner)
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{
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//std::cout << "Creating new stagingbuffer" << std::endl;
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uint32 queueIndex = graphics->getFamilyMapping().getQueueTypeFamilyIndex(Gfx::QueueType::DEDICATED_TRANSFER);
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@@ -345,7 +356,8 @@ OStagingBuffer StagingManager::create(uint64 size)
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graphics,
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pool->allocate(memReqs, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT, buffer),
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buffer,
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size
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size,
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owner
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);
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vkBindBufferMemory(graphics->getDevice(), buffer, stagingBuffer->getMemory(), stagingBuffer->getOffset());
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