Starting framework for static mesh rendering

This commit is contained in:
Dynamitos
2024-05-08 10:51:59 +02:00
parent af7d624d06
commit 46a2713729
31 changed files with 645 additions and 320 deletions
+7 -2
View File
@@ -58,11 +58,16 @@ float4 screenToView(float4 screen)
return clipToView(clip);
}
float4 screenToModel(float4x4 inverseTransform, float4 screen)
float4 screenToWorld(float4 screen)
{
float4 view = screenToView(screen);
float4 world = viewToWorld(view);
return viewToWorld(view);
}
float4 screenToModel(float4x4 inverseTransform, float4 screen)
{
float4 world = screenToWorld(screen);
return worldToModel(inverseTransform, world);
}