Starting framework for static mesh rendering

This commit is contained in:
Dynamitos
2024-05-08 10:51:59 +02:00
parent af7d624d06
commit 46a2713729
31 changed files with 645 additions and 320 deletions
+1 -1
View File
@@ -24,7 +24,7 @@ struct GraphicsInitializer
: applicationName("SeeleEngine")
, engineName("SeeleEngine")
, windowLayoutFile(nullptr)
, layers{}
, layers{"VK_LAYER_LUNARG_monitor"}
, instanceExtensions{}
, deviceExtensions{"VK_KHR_swapchain"}
, windowHandle(nullptr)