Starting framework for static mesh rendering
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@@ -15,6 +15,10 @@ target_sources(Engine
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RenderPass.cpp
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SkyboxRenderPass.h
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SkyboxRenderPass.cpp
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StaticDepthPrepass.h
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StaticDepthPrepass.cpp
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StaticBasePass.h
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StaticBasePass.cpp
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TextPass.h
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TextPass.cpp
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UIPass.h
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@@ -31,5 +35,7 @@ target_sources(Engine
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RenderGraphResources.h
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RenderPass.h
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SkyboxRenderPass.h
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StaticDepthPrepass.h
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StaticBasePass.h
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TextPass.h
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UIPass.h)
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