No more shared pointers

This commit is contained in:
Dynamitos
2023-11-01 23:12:30 +01:00
parent 5a9cb13e74
commit 4746c0f838
69 changed files with 524 additions and 681 deletions
@@ -19,8 +19,8 @@ DepthPrepass::DepthPrepass(Gfx::PGraphics graphics, PScene scene)
viewLayout = graphics->createDescriptorLayout("ViewLayout");
viewLayout->addDescriptorBinding(0, Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
uniformInitializer.resourceData.size = sizeof(ViewParameter);
uniformInitializer.resourceData.data = (uint8*)&viewParams;
uniformInitializer.sourceData.size = sizeof(ViewParameter);
uniformInitializer.sourceData.data = (uint8*)&viewParams;
uniformInitializer.bDynamic = true;
viewParamBuffer = graphics->createUniformBuffer(uniformInitializer);
viewLayout->create();
@@ -33,7 +33,7 @@ DepthPrepass::~DepthPrepass()
void DepthPrepass::beginFrame(const Component::Camera& cam)
{
BulkResourceData uniformUpdate;
DataSource uniformUpdate;
viewParams.viewMatrix = cam.getViewMatrix();
viewParams.projectionMatrix = viewport->getProjectionMatrix();
@@ -70,7 +70,7 @@ void DepthPrepass::render()
// VertexData => per meshtype
// SceneData => per material instance
Gfx::PRenderCommand command = graphics->createRenderCommand("DepthRender");
Gfx::PPipelineLayout layout = graphics->createPipelineLayout(depthPrepassLayout);
Gfx::OPipelineLayout layout = graphics->createPipelineLayout(depthPrepassLayout);
layout->addDescriptorLayout(INDEX_MATERIAL, materialData.material->getDescriptorLayout());
layout->addDescriptorLayout(INDEX_VERTEX_DATA, vertexData->getVertexDataLayout());
layout->addDescriptorLayout(INDEX_SCENE_DATA, vertexData->getInstanceDataLayout());