No more shared pointers
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@@ -7,8 +7,8 @@
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using namespace Seele;
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using namespace Seele::Vulkan;
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RenderPass::RenderPass(PGraphics graphics, Gfx::PRenderTargetLayout layout, Gfx::PViewport viewport)
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: Gfx::RenderPass(layout)
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RenderPass::RenderPass(PGraphics graphics, Gfx::ORenderTargetLayout layout, Gfx::PViewport viewport)
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: Gfx::RenderPass(std::move(layout))
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, graphics(graphics)
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{
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renderArea.extent.width = viewport->getSizeX();
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@@ -21,7 +21,7 @@ RenderPass::RenderPass(PGraphics graphics, Gfx::PRenderTargetLayout layout, Gfx:
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Array<VkAttachmentReference> colorRefs;
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VkAttachmentReference depthRef;
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uint32 attachmentCounter = 0;
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for (auto inputAttachment : layout->inputAttachments)
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for (auto& inputAttachment : this->layout->inputAttachments)
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{
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PTexture2D image = inputAttachment->getTexture().cast<Texture2D>();
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VkAttachmentDescription& desc = attachments.add();
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@@ -39,7 +39,7 @@ RenderPass::RenderPass(PGraphics graphics, Gfx::PRenderTargetLayout layout, Gfx:
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ref.attachment = attachmentCounter;
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attachmentCounter++;
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}
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for (auto colorAttachment : layout->colorAttachments)
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for (auto& colorAttachment : this->layout->colorAttachments)
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{
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VkAttachmentDescription& desc = attachments.add();
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desc.flags = 0;
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@@ -127,12 +127,12 @@ uint32 RenderPass::getFramebufferHash()
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{
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FramebufferDescription description;
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std::memset(&description, 0, sizeof(FramebufferDescription));
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for (auto inputAttachment : layout->inputAttachments)
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for (auto& inputAttachment : layout->inputAttachments)
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{
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PTexture2D tex = inputAttachment->getTexture().cast<Texture2D>();
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description.inputAttachments[description.numInputAttachments++] = tex->getView();
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}
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for (auto colorAttachment : layout->colorAttachments)
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for (auto& colorAttachment : layout->colorAttachments)
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{
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PTexture2D tex = colorAttachment->getTexture().cast<Texture2D>();
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description.colorAttachments[description.numColorAttachments++] = tex->getView();
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