No more shared pointers
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@@ -1,6 +1,5 @@
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#include "VulkanShader.h"
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#include "VulkanGraphics.h"
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#include "VulkanDescriptorSets.h"
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#include "Shader.h"
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#include "Graphics.h"
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#include "slang.h"
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#include "slang-com-ptr.h"
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#include "stdlib.h"
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@@ -23,11 +22,6 @@ Shader::~Shader()
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}
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}
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Map<uint32, PDescriptorLayout> Shader::getDescriptorLayouts()
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{
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return descriptorSets;
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}
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uint32 Seele::Vulkan::Shader::getShaderHash() const
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{
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return hash;
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