Implementing basic asset serialization

This commit is contained in:
Dynamitos
2023-02-13 14:56:13 +01:00
parent 9e1e4076f0
commit 48fa098546
82 changed files with 1834 additions and 423 deletions
-1
View File
@@ -10,7 +10,6 @@ class Game
public:
Game(AssetRegistry* registry) {}
virtual ~Game() {}
virtual void importAssets() = 0;
virtual void setupScene(PScene scene, PSystemGraph graph) = 0;
};
} // namespace Seele