Implementing basic asset serialization

This commit is contained in:
Dynamitos
2023-02-13 14:56:13 +01:00
parent 9e1e4076f0
commit 48fa098546
82 changed files with 1834 additions and 423 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ void PhysicsSystem::update(float deltaTime)
Array<Body> initialBodies;
readRigidBodies(initialBodies);
std::cout << "Updating " << initialBodies.size() << " bodies" << std::endl;
//std::cout << "Updating " << initialBodies.size() << " bodies" << std::endl;
Array<Body> bodies = integratePhysics(initialBodies, 0, deltaTime);
writeRigidBodies(bodies);