Implementing basic asset serialization
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@@ -1,13 +1,146 @@
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#pragma once
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#include "Array.h"
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#include "MinimalEngine.h"
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#include "Containers/Array.h"
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#include "Concepts.h"
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#include <string>
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namespace Seele
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{
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DECLARE_NAME_REF(Gfx, Graphics)
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class ArchiveBuffer
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{
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public:
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ArchiveBuffer();
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ArchiveBuffer(Gfx::PGraphics graphics);
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void writeBytes(const void* data, uint64 size);
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void readBytes(void* dest, uint64 size);
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void writeToStream(std::ostream& stream);
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void readFromStream(std::istream& stream);
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bool eof() const;
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void rewind();
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Gfx::PGraphics& getGraphics();
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private:
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Gfx::PGraphics graphics;
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uint64 version = 0;
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uint64 position = 0;
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Array<uint8> memory;
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};
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namespace Serialization
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{
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template<std::integral T>
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static void save(ArchiveBuffer& buffer, const T& type)
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{
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buffer.writeBytes(&type, sizeof(type));
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}
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template<std::integral T>
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static void load(ArchiveBuffer& buffer, T& type)
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{
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buffer.readBytes(&type, sizeof(type));
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}
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template<std::floating_point T>
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static void save(ArchiveBuffer& buffer, const T& type)
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{
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buffer.writeBytes(&type, sizeof(type));
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}
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template<std::floating_point T>
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static void load(ArchiveBuffer& buffer, T& type)
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{
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buffer.readBytes(&type, sizeof(type));
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}
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template<enumeration T>
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static void save(ArchiveBuffer& buffer, const T& type)
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{
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buffer.writeBytes(&type, sizeof(type));
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}
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template<enumeration T>
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static void load(ArchiveBuffer& buffer, T& type)
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{
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buffer.readBytes(&type, sizeof(type));
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}
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//template<class T>
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//static void save(ArchiveBuffer& buffer, const T& type)
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//{
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// type->save(buffer);
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//}
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//template<class T>
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//static void load(ArchiveBuffer& buffer, T& type)
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//{
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// type->load(buffer);
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//}
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static void save(ArchiveBuffer& buffer, const std::string& type)
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{
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uint64 length = type.size();
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buffer.writeBytes(&length, sizeof(uint64));
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buffer.writeBytes(type.data(), type.size() * sizeof(char));
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}
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static void load(ArchiveBuffer& buffer, std::string& type)
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{
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uint64 length = 0;
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buffer.readBytes(&length, sizeof(uint64));
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type.resize(length);
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buffer.readBytes(type.data(), length * sizeof(char));
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}
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//template<typename T>
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//static void save(ArchiveBuffer& buffer, const RefPtr<T>& ptr)
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//{
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// Serialization::save(buffer, *ptr.getHandle());
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//}
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//template<typename T>
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//static void load(ArchiveBuffer& buffer, RefPtr<T>& ptr)
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//{
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// Serialization::load(buffer, *ptr.getHandle());
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//}
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template<std::integral T>
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static void save(ArchiveBuffer& buffer, const Array<T>& type)
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{
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uint64 length = type.size();
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buffer.writeBytes(&length, sizeof(uint64));
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buffer.writeBytes(type.data(), sizeof(T) * type.size());
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}
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template<std::integral T>
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static void load(ArchiveBuffer& buffer, Array<T>& type)
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{
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uint64 length = 0;
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buffer.readBytes(&length, sizeof(uint64));
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type.resize(length);
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buffer.readBytes(type.data(), sizeof(T) * type.size());
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}
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template<std::floating_point T>
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static void save(ArchiveBuffer& buffer, const Array<T>& type)
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{
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uint64 length = type.size();
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buffer.writeBytes(&length, sizeof(uint64));
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buffer.writeBytes(type.data(), sizeof(T) * type.size());
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}
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template<std::floating_point T>
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static void load(ArchiveBuffer& buffer, Array<T>& type)
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{
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uint64 length = 0;
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buffer.readBytes(&length, sizeof(uint64));
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type.resize(length);
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buffer.readBytes(type.data(), sizeof(T) * type.size());
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}
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template<typename T>
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static void save(ArchiveBuffer& buffer, const Array<T>& type) requires (!std::is_integral_v<T> && !std::is_floating_point_v<T>)
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{
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uint64 length = type.size();
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buffer.writeBytes(&length, sizeof(uint64));
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for (const auto& x : type)
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{
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save(buffer, x);
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}
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}
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template<typename T>
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static void load(ArchiveBuffer& buffer, Array<T>& type)
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{
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uint64 length = 0;
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buffer.readBytes(&length, sizeof(uint64));
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type.resize(length);
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for (auto& x : type)
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{
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load(buffer, x);
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}
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}
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} // namespace Serialization
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} // namespace Seele
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