Handling window minimizing

This commit is contained in:
Dynamitos
2023-12-28 21:42:18 +01:00
parent e18254ec29
commit 4b58ab84be
21 changed files with 109 additions and 76 deletions
+1
View File
@@ -157,6 +157,7 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
// When loading a texture from a file, we will almost always use it as a texture map for fragment shaders
changeLayout(Gfx::SE_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
graphics->getStagingManager()->release(std::move(staging));
}
else if(usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
{