Handling window minimizing

This commit is contained in:
Dynamitos
2023-12-28 21:42:18 +01:00
parent e18254ec29
commit 4b58ab84be
21 changed files with 109 additions and 76 deletions
+1 -4
View File
@@ -69,16 +69,13 @@ void GameView::render()
Component::Camera cam;
scene->view<Component::Camera>([&cam](Component::Camera& c) {
if (c.mainCamera)
cam = c;
cam = c;
});
renderGraph.render(cam);
}
void GameView::applyArea(URect rect)
{
viewport = graphics->createViewport(owner->getGfxHandle(), ViewportCreateInfo{
.dimensions = rect,
});
renderGraph.updateViewport(viewport);
}