Handling window minimizing
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@@ -25,10 +25,10 @@ public:
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virtual void prepareRender() override;
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virtual void render() override;
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virtual void applyArea(URect rect) override;
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void reloadGame();
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private:
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protected:
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virtual void applyArea(URect rect) override;
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OScene scene;
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GameInterface gameInterface;
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RenderGraph<
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