Handling window minimizing
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@@ -17,14 +17,16 @@ public:
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virtual void prepareRender() = 0;
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virtual void render() = 0;
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virtual void applyArea(URect area) = 0;
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void resize(URect area);
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void setFocused();
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const std::string& getName();
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protected:
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virtual void applyArea(URect area) = 0;
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Gfx::PGraphics graphics;
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Gfx::OViewport viewport;
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ViewportCreateInfo createInfo;
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PWindow owner;
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std::string name;
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