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@@ -15,9 +15,9 @@ struct LightCullingPassData
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class LightCullingPass : public RenderPass<LightCullingPassData>
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{
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public:
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LightCullingPass(Gfx::PGraphics graphics, Gfx::PViewport viewport, PCameraActor camera);
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LightCullingPass(Gfx::PGraphics graphics);
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virtual ~LightCullingPass();
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virtual void beginFrame() override;
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virtual void beginFrame(const Component::Camera& cam) override;
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virtual void render() override;
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virtual void endFrame() override;
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virtual void publishOutputs() override;
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@@ -71,7 +71,6 @@ private:
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Gfx::PComputeShader cullingShader;
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Gfx::PPipelineLayout cullingLayout;
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Gfx::PComputePipeline cullingPipeline;
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PCameraActor source;
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};
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DEFINE_REF(LightCullingPass)
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} // namespace Seele
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