Viewport controls

This commit is contained in:
Dynamitos
2022-11-17 16:47:42 +01:00
parent f635ee2100
commit 4ba0bf3b45
73 changed files with 627 additions and 449 deletions
@@ -15,9 +15,9 @@ struct LightCullingPassData
class LightCullingPass : public RenderPass<LightCullingPassData>
{
public:
LightCullingPass(Gfx::PGraphics graphics, Gfx::PViewport viewport, PCameraActor camera);
LightCullingPass(Gfx::PGraphics graphics);
virtual ~LightCullingPass();
virtual void beginFrame() override;
virtual void beginFrame(const Component::Camera& cam) override;
virtual void render() override;
virtual void endFrame() override;
virtual void publishOutputs() override;
@@ -71,7 +71,6 @@ private:
Gfx::PComputeShader cullingShader;
Gfx::PPipelineLayout cullingLayout;
Gfx::PComputePipeline cullingPipeline;
PCameraActor source;
};
DEFINE_REF(LightCullingPass)
} // namespace Seele