Viewport controls

This commit is contained in:
Dynamitos
2022-11-17 16:47:42 +01:00
parent f635ee2100
commit 4ba0bf3b45
73 changed files with 627 additions and 449 deletions
@@ -0,0 +1,72 @@
#include "RenderGraphResources.h"
using namespace Seele;
RenderGraphResources::RenderGraphResources()
{
}
RenderGraphResources::~RenderGraphResources()
{
}
Gfx::PRenderTargetAttachment RenderGraphResources::requestRenderTarget(const std::string& outputName)
{
if(registeredAttachments.find(outputName) == registeredAttachments.end())
{
std::cout << "Attachment " << outputName << " not found" << std::endl;
return nullptr;
}
return registeredAttachments[outputName];
}
Gfx::PTexture RenderGraphResources::requestTexture(const std::string& outputName)
{
if(registeredTextures.find(outputName) == registeredTextures.end())
{
std::cout << "Attachment " << outputName << " not found" << std::endl;
return nullptr;
}
return registeredTextures[outputName];
}
Gfx::PStructuredBuffer RenderGraphResources::requestBuffer(const std::string& outputName)
{
if(registeredBuffers.find(outputName) == registeredBuffers.end())
{
std::cout << "Attachment " << outputName << " not found" << std::endl;
return nullptr;
}
return registeredBuffers[outputName];
}
Gfx::PUniformBuffer RenderGraphResources::requestUniform(const std::string& outputName)
{
if(registeredUniforms.find(outputName) == registeredUniforms.end())
{
std::cout << "Attachment " << outputName << " not found" << std::endl;
return nullptr;
}
return registeredUniforms[outputName];
}
void RenderGraphResources::registerRenderPassOutput(const std::string& outputName, Gfx::PRenderTargetAttachment attachment)
{
registeredAttachments[outputName] = attachment;
}
void RenderGraphResources::registerTextureOutput(const std::string& outputName, Gfx::PTexture texture)
{
registeredTextures[outputName] = texture;
}
void RenderGraphResources::registerBufferOutput(const std::string& outputName, Gfx::PStructuredBuffer buffer)
{
registeredBuffers[outputName] = buffer;
}
void RenderGraphResources::registerUniformOutput(const std::string& outputName, Gfx::PUniformBuffer buffer)
{
registeredUniforms[outputName] = buffer;
}