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@@ -1,5 +1,5 @@
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target_sources(Engine
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PUBLIC
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PRIVATE
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Math.h
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Matrix.h
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Transform.h
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@@ -27,10 +27,6 @@ typedef glm::quat Quaternion;
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Vector parseVector(const char*);
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std::ostream& operator<<(std::ostream& stream, const Vector2& vector);
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std::ostream& operator<<(std::ostream& stream, const Vector& vector);
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std::ostream& operator<<(std::ostream& stream, const Vector4& vector);
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static inline float square(float x)
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{
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return x * x;
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@@ -101,4 +97,9 @@ static inline Vector toRotator(const Quaternion &other)
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return rotatorFromQuat;
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}
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} // namespace Math
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} // namespace Seele
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} // namespace Seele
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std::ostream& operator<<(std::ostream& stream, const Seele::Math::Vector2& vector);
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std::ostream& operator<<(std::ostream& stream, const Seele::Math::Vector& vector);
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std::ostream& operator<<(std::ostream& stream, const Seele::Math::Vector4& vector);
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