Fixing staging buffers not getting deleted
remove vgcore
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@@ -152,6 +152,6 @@ void BasePass::createRenderPass()
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tLightGrid = resources->requestTexture("LIGHTCULLING_TLIGHTGRID");
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}
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void BasePass::modifyRenderPassMacros(Map<const char*, const char*>& defines)
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void BasePass::modifyRenderPassMacros(Map<const char*, const char*>&)
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{
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}
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