Fixing staging buffers not getting deleted
remove vgcore
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@@ -4,6 +4,7 @@
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#include "Asset/AssetRegistry.h"
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#include "Graphics/Graphics.h"
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#include "Graphics/Descriptor.h"
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#include <format>
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using namespace Seele;
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@@ -40,6 +41,10 @@ ShaderExpression::ShaderExpression(std::string key)
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{
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}
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ShaderExpression::~ShaderExpression()
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{
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}
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void ShaderExpression::save(ArchiveBuffer& buffer) const
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{
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Serialization::save(buffer, inputs);
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