Fixing staging buffers not getting deleted

remove vgcore
This commit is contained in:
2023-11-06 15:08:27 +01:00
parent d35f7acddc
commit 4c567b60f3
69 changed files with 505 additions and 304 deletions
+3 -4
View File
@@ -109,7 +109,7 @@ void BVH::reinsertCollider(entt::entity entity, AABB aabb)
void BVH::removeCollider(entt::entity entity)
{
int32 nodeIndex = -1;
for (int32 i = 0; i < dynamicNodes.size(); i++)
for (size_t i = 0; i < dynamicNodes.size(); i++)
{
if(dynamicNodes[i].isLeaf && dynamicNodes[i].owner == entity)
{
@@ -119,7 +119,6 @@ void BVH::removeCollider(entt::entity entity)
}
if(nodeIndex == -1)
{
return;
}
int32 parentIndex = dynamicNodes[nodeIndex].parentIndex;
@@ -354,7 +353,7 @@ int32 BVH::splitNode(Array<AABBCenter> aabbs)
}
int32 BVH::allocateNode()
{
for (int32 i = 0; i < dynamicNodes.size(); i++)
for (size_t i = 0; i < dynamicNodes.size(); i++)
{
if(!dynamicNodes[i].isValid)
{
@@ -377,7 +376,7 @@ void BVH::validateBVH() const
{
assert(dynamicNodes[dynamicRoot].parentIndex == -1);
}
for(int32 i = 0; i < dynamicNodes.size(); ++i)
for(size_t i = 0; i < dynamicNodes.size(); ++i)
{
int32 nodeIdx = i;
size_t counter = dynamicNodes.size();