i hate metal
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@@ -1,12 +1,13 @@
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#pragma once
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#include "Graphics.h"
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#include "Graphics/Enums.h"
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#include "Graphics/Metal/Resources.h"
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#include "Graphics/Texture.h"
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#include "Metal/MTLTexture.hpp"
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namespace Seele {
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namespace Metal {
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class TextureHandle {
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class TextureHandle : public CommandBoundResource{
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public:
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TextureHandle(PGraphics graphics, MTL::TextureType type, const TextureCreateInfo& createInfo, MTL::Texture* existingImage);
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virtual ~TextureHandle();
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