More text changes

This commit is contained in:
Dynamitos
2025-01-19 16:07:38 +01:00
parent 2915db8898
commit 4e6eb02e74
23 changed files with 390 additions and 110 deletions
+7 -6
View File
@@ -14,6 +14,7 @@ struct UIRender {
Vector backgroundColor;
Vector2 position;
Vector2 dimensions;
uint32 baseline;
uint32 z;
uint32 level;
};
@@ -45,14 +46,14 @@ class Element {
dimensions.x = parentSize.x * style.width / 100.0f;
}
for (auto& child : children) {
child->layout(maxDimensions - Vector2(style.marginLeft + style.marginRight, style.marginTop + style.marginBottom));
}
if (style.heightType == DimensionType::Pixel) {
dimensions.y = style.height;
} else if (style.heightType == DimensionType::Percent) {
dimensions.y = parentSize.y * style.height / 100.0f;
}
for (auto& child : children) {
child->layout(maxDimensions);
}
switch (style.innerDisplay) {
case InnerDisplayType::Flow:
flowLayout();
@@ -71,15 +72,15 @@ class Element {
if (child->style.position == PositionType::Static || child->style.position == PositionType::Relative) {
// create a new line in case the element doesnt fit on the current one anymore,
// but keep in current line in case we are still at the start, as a new line wouldnt help here
if (cursor.x + child->dimensions.x > dimensions.x - child->style.left && cursor.x != 0) {
if (cursor.x + child->dimensions.x > maxDimensions.x - child->style.left && cursor.x != 0) {
cursor.x = 0;
cursor.y += lineHeight;
lineHeight = 0;
}
// todo: border
child->position.x = cursor.x + child->style.marginLeft;
child->position.y = cursor.y + child->style.marginTop;
cursor.x = child->position.x + child->dimensions.x;
cursor.y = child->position.y + child->dimensions.y;
// apply offsets after updating the cursor for relative elements
if (child->style.position == PositionType::Relative) {
child->position.x += child->style.left;
@@ -108,7 +109,7 @@ class Element {
dimensions.x = cursor.x + style.paddingRight;
}
if (style.heightType == DimensionType::Auto) {
dimensions.y = cursor.y + style.paddingBottom;
dimensions.y = lineHeight + cursor.y + style.paddingBottom;
}
}
virtual Array<UIRender> render(Vector2 anchor, uint32 level) {