More lighting changes
This commit is contained in:
@@ -101,5 +101,5 @@ float4 fragmentMain(
|
||||
|
||||
float factor = (output.texCoords.y - lowerLimit) / (upperLimit - lowerLimit);
|
||||
factor = clamp(factor, 0.0, 1.0);
|
||||
return lerp(float4(pSkyboxData.fogBlend.xyz, 1), finalColor, factor);
|
||||
return lerp(float4(pSkyboxData.fogBlend.xyz, 1), finalColor, factor) * 100;
|
||||
}
|
||||
Reference in New Issue
Block a user