More lighting changes
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@@ -3,7 +3,7 @@
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namespace Seele {
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namespace Component {
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struct DirectionalLight {
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Vector4 color;
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Vector4 colorIntensity;
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Vector4 direction;
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};
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} // namespace Component
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@@ -5,7 +5,7 @@ namespace Seele {
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namespace Component {
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struct PointLight {
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// give the lights a radius so that they are not actual points
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Vector4 positionWSRadius;
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Vector4 positionWS;
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Vector4 colorRange;
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};
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} // namespace Component
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