Adding VMA
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@@ -95,10 +95,6 @@ void GameView::reloadGame()
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void GameView::keyCallback(KeyCode code, InputAction action, KeyModifier modifier)
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{
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if (code == KeyCode::KEY_P && action == InputAction::PRESS)
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{
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((Vulkan::Graphics*)graphics.getHandle())->getAllocator()->print();
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}
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keyboardSystem->keyCallback(code, action, modifier);
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}
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