Starts but segfaults sometimes, yay
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@@ -87,6 +87,16 @@ void Shader::create(const ShaderCreateInfo& createInfo)
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char const* diagnostics = spGetDiagnosticOutput(request);
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std::cout << "Compile error for shader " << createInfo.name << std::endl;
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std::cout << diagnostics << std::endl;
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std::cout << "Defines: " << std::endl;
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for(auto define : createInfo.defines)
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{
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std::cout << define.key << ": " << define.value << std::endl;
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}
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std::cout << "For shader code: " << std::endl;
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for(auto code : createInfo.shaderCode)
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{
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std::cout << code << std::endl;
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}
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return;
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}
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size_t dataSize = 0;
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