implement global index buffer
This commit is contained in:
@@ -14,7 +14,6 @@ public:
|
||||
VertexData* vertexData;
|
||||
MeshId id;
|
||||
uint64 vertexCount;
|
||||
Gfx::OIndexBuffer indexBuffer;
|
||||
PMaterialInstanceAsset referencedMaterial;
|
||||
Array<uint32> indices;
|
||||
Array<Meshlet> meshlets;
|
||||
|
||||
Reference in New Issue
Block a user