system still crashes
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@@ -46,7 +46,9 @@ void Graphics::beginRenderPass(Gfx::PRenderPass renderPass) { queue->getCommands
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void Graphics::endRenderPass() { queue->getCommands()->endRenderPass(); }
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void Graphics::waitDeviceIdle() { queue->getCommands()->waitDeviceIdle(); }
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void Graphics::waitDeviceIdle() {
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queue->submitCommands();
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}
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void Graphics::executeCommands(Array<Gfx::ORenderCommand> commands) { queue->executeCommands(std::move(commands)); }
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