Fixing some import problems

This commit is contained in:
Dynamitos
2024-04-24 23:25:34 +02:00
parent 6b91568423
commit 541b12aa5d
20 changed files with 75 additions and 69 deletions
-1
View File
@@ -30,7 +30,6 @@ private:
void loadGlobalMeshes(const aiScene* scene, const Array<PMaterialInstanceAsset>& materials, Array<OMesh>& globalMeshes, Component::Collider& collider);
void convertAssimpARGB(unsigned char* dst, aiTexel* src, uint32 numPixels);
Matrix4 loadNodeTransform(aiNode* node);
void import(MeshImportArgs args, PMeshAsset meshAsset);
Gfx::PGraphics graphics;
};